Chaos[CMD-DCA] Posted April 19, 2023 Author Share Posted April 19, 2023 Well it has been a while since I have posted anything. I can't tell you how many times I have modified the hands and fingers, seems like each time I get what I think is accurate .... BOOM! I find some small detail I missed before. I have a long weekend so I hope I can draft print off my latest modifications and fit test them. I have also been heavily modifying the statue files I got from Nico last year, which has involved making them more screen accurate and "wearable" so as I work on a section I will throw it in Armorsmith to see how it'll look on my avatar. This is what I did today. Its no where near done but hopefully with my long weekend coming up I can at least nail down some of the less detailed pieces. 4 Link to comment
Chaos[CMD-DCA] Posted June 20, 2023 Author Share Posted June 20, 2023 I think the hands are done. I have printed a few test pieces and assembled them. They are designed to be worn/attached to a pair of black nomex pilot's gloves. I'm working on the wrist joint and a piece that will connect the wrist with the hands. Not quite there with it yet. Take a look and criticize the heck out of the hands please. I am using screen shot CG'd hands as references and not the Mandalorian Exhibition stunt hands, so please don't reference any of those photos. 2 Link to comment
Chaos[CMD-DCA] Posted July 7, 2023 Author Share Posted July 7, 2023 Well after an epic failure of my printer and a successful contribution to the birds for a nest, I was able to finish printing, UV resin smooth, and paint all the finger joints. I printed and UV resin smoothed the back hand plate pieces, I will paint these tonight after they dry from washing away any dust and debris. The palm plates are printing now, so hopefully by the end of this weekend I will have at least one hand assembled, then I can move on to sizing the wrist joint and forearm attachment. I think I am going to make all the wrist and elbow joints quick disconnects, I haven't quite figured that out yet, but I am leaning towards neodymium magnets with "pins" to help with lateral shearing. 2 Link to comment
Chaos[CMD-DCA] Posted January 31 Author Share Posted January 31 After attempting to make Nikko's statue files "wearable" I opted to buy his armor files as well and have been modifying them slightly to match up with the CGI screen suits. I'll probably use the statue files to build a display piece for Cons. Nikko did a good job of replicating the 1/6th scale, but I will have to change a few minor things to align with the screen suits. I had previously made the changes to the statue files so it shouldn't take me too long to make the mods. I have already mod'd Do3D's helmet slightly and added a few missing items (correct number of vent slots, etc). The screen helmets have two "knobs" on the bottom section each side of the voice coder. I have seen helmets that don't have them or have 4 "knobs" (not sure where that came from?) I did add a backing piece to it after @HidingInCosplay mentioned her's snapped off. I also added some small indentations on the eyes and forehead that were on the screen helmets. All in all Do3D did a great job modeling the helmet. After looking at Nikko's files and how he replicated the joint gears/circles I am going back to the drawing board to try and incorporate the CGI mods I made to work with his files. That's today's project. I'll post up when I have a solution. As usual, if anyone sees anything I missed on the helmet, please shout out. 2 Link to comment
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