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Del Meeko CRL Change proposals FEBRUARY 2025
tipperaryred replied to Blackwatch's topic in Inferno Squad Del Meeko
I personally don't see any need to either require or disallow Velcro. This is a 3D modelled costume, and as far as I'm aware no one ever spotted any Velcro peeking through, created by an extra diligent 3D artist! Again I'd be happy to give Velcro as an example of how certain features could be fixed, without making it a requirement. So long as the aesthetics are right, what is going on underneath doesn't much matter. With that in mind, just a couple more similar tweaks below. Also yes, I'm happy to close off the helmet again. Flight suit One-piece flight suit is made out of canvas or similar heavy, textured material. The front zipper is covered by an approximately 2" (50mm) wide piece of leather or leather-like material with vertical lines that attaches with Velcro over the zipper (eg. using Velcro). Approximately 1.5" (38mm) tall mandarin collar with a chevron shaped, left-over-right Velcro closure. An approximately 2.5" (63.5mm) red embroidered or PVC Inferno Squad emblem, on a black background, is present on both shoulders. The shoulders of the suit are slightly padded. A compad pocket that properly fits the compad is placed above the left glove so that the pocket is not hidden, and faces outward on the arm. On the left bicep below the cog emblem, there is a code cylinder pocket with no flap, and vertical stitching dividing it into pen sleeves. No code cylinders are present. There is a piece of nylon strapping leather or leather-like material sewn below the pen sleeve openings and is the same length as the top of the pocket. The bottom front corner of the pocket is cut off at an angle bevel on the side pointing in view direction, with the broader upside forming the border of the pen sleeves. The right sleeve has a cargo pocket below the cog emblem. The right arm pocket has a chevron flap. Two large chest pockets and two large front pockets with no zippers or flaps are present below the belt There are no leg pockets below the knees. There are two red stripes that run up the right side of the flight suit. The first begins at the bottom of the right leg and continues up to the right armpit. The second begins at the right wrist and stops at the bottom of the arm pocket. The stripe then continues above the arm pocket, behind the patch emblem to the shoulder seam. The red arm stripe stops at the top of the shoulder seam, but continues up and over the shoulder as a black stripe. There are two black stripes that run up the left side of the flight suit. The first begins at the bottom of the left leg and continues up to the left armpit. The second begins at the left wrist and stops at the bottom of the arm pocket. The stripe then continues above the arm pocket, behind the patch emblem to the shoulder seam. The black arm stripe stops at the top of the shoulder seam, but continues up and over the shoulder to the collar. For basic approval this can be accomplished with topstitching. The black portion of this stripe stops at the collar. A piece of leather or leather-like material is sewn below the pen sleeve openings and is the same length as the top of the pocket. OPTIONAL Level two certification (if applicable): Patches are vinyl on textile with no edge border. If twill is used for the patch material the fabric texture will be vertically oriented. The black stripes on top of the shoulders shall be a material matching texture and weave of the red stripe. A thick textile such as textured canvas is most accurate for the flightsuit's construction as it is a thick materials with a "solid" structure. A "loose", soft or lightweight material is not accurate. If features such as an elasticated waistband cause the fabric to bunch and fold, the suit will not meet level two certification. -
Ok thanks for that insight.
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Congratulations Jed.
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Congratulations on your approval. I would not worry about the "weathering" of the silver. The CRL says "slightly weathered with black matt paint" the definition of "slightly" is open to interpretation. The Anovos helmet (made from having a screen used helmet) is pretty much the standard as far as paint scheme reference.
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Thanks Matt thas my plan .to make it removeable. my Visitor rifle got rebuilt before I took it out for Patrol the first time and I make sure that scope came off. it wont fit in my gun case otherwise.
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Del Meeko CRL Change proposals FEBRUARY 2025
Blackwatch replied to Blackwatch's topic in Inferno Squad Del Meeko
Returning to the helmet proposal above, is there any further discussion on it? I would like to lock this and move on if there is no further discussion. -
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Congratulations @swman77 Looks great!!
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Ok so a lot has happened since my last post. I decided to order a new helmet that fit me better, and I ordered it from CyberCraft. I first printed and built my own helmet, but my build plate is too small, and consequently the helmet would not fit on my head. Now it is a display piece. But anyway, I ordered it from CyberCraft, and it took twice as long as they said it would. Also, I got a notification that it had been sent, I waited for it to arrive, and what I found in my mailbox was a letter saying that it was still coming. When I asked them about it, they said they sent a letter with the tracking number just so Etsy wouldn't penalize them for being late. It actually arrived almost a month after that. This seemed pretty shady to me. Anyway, I finally got it, and I had to install some wire mesh beneath the vents. Also, I had them custom paint to CRL standards. It would not have compliant otherwise. With my helmet done, I was finally ready for submission. I took photos and submitted: After about a week, I heard back that I needed to do some revisions. I needed to paint the chest buckles to be more silver, then weather them. I also needed to weather the forearm cylinders, and all silver parts on the helmet. Also, I needed to add some foam inside the forearms so they fit better. I also needed to add two black elastic cords to bridge the gap on the inside of the bicep pieces. In case there's anyone else out there like me, since the cords are black and the armor is black, I didn't even see these cords on the CRL. But they are there, and so they need to be there on ours too. After I did these revisions, I submitted again: After this, I was accepted. That just happened this past week. I was advised that I might want to do some more weathering on the silver parts, and maybe add some extra padding inside the helmet to reduce the bobblehead, but I was still accepted. It's been quite a journey. I'm sure there will be a million things I want to fix after my first troop, but we'll see. I've signed up for my first troop on April 5th. Thanks to everyone on here who has helped me in this journey.
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Some more updates to make. First up will be the biceps, and thanks to @minimo I can see what the CRL means by the hooks must face outward (away from the body) Next thing to do with them is weather the green one, and add the yellow stripes on the red one. When the GML for my Garrison had a look at the goggles and respirator he noticed some print lines that needed filling. I got to work on the goggles and respirator (photos of that to come later), now I'm at the stage to paint the goggles. The CRL requests the frames be an aged chrome, any recommended paints for that? One of the scarfs I looked at was offered to me at a better price, so I bit the bullet and bought it, just need to see if it was correct or not? For reference my foot is a size UK12 or US13 I've been working on an E-10 to accompany the kit, I think it's a Sean Fields model, I'm not sure I asked someone in my Garrison who makes and sells 3D prints to print it. What I noticed was the muzzle doesn't recess itself into the barrel. Will it matter if it's stuck on the barrel, or does it need to be recessed in? And finally, whilst at a convention I looked at a Shoretroopers back plate and noticed the indent in the backplate isn't a groove like I thought it was. Using a rotary tool I've carved out the excess, and will use fillers to smooth it out again. Not sure how much more progress I'll be able to make since I'm going on an lengthy holiday to Australia for 4 weeks in April.
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Hello, just seeing this. I know I'm late, but I have both a completed MonCal helmet and a second hand Anovos helmet. The Anovos one looks glossier and has some extra painted details, but I feel the MonCal is better built and sturdier. As an additional difference, the Anovos comes with mirrored stunt lenses that I couldn't get with my MonCal built helmet. I'm still working on a MonCal Shadow Trooper armor kit for approval. Going to do Shadow Trooper and Battlefront Shadow Trooper, so I'll be using both helmets with differences as required by CRLs of course.
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For my scout DLT I embedded 3 magnets in the scope mount base and the opposites in the receiver top so could remove for transport
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Andor S2 Trailer ISB fast response??
Dropkick replied to TreeHuggerMatt's topic in TX Research & Development Bay
As the guys said above, it will be legion who decides where to put this costume. And they won't start deciding until the full series has aired. So we will have to be patient to see if it come here or elsewhere. Thanks so much for showing the interest in building the costume. -
Andor S2 Trailer ISB fast response??
TreeHuggerMatt replied to TreeHuggerMatt's topic in TX Research & Development Bay
oh yeah totally get that but wherever it goes im gonna make it lol -
Absolutely, I'd love to have a more approachable Inferno costume that people could use as a stepping stone towards the named characters. The lower detail in the references lends itself well to this, while still being more detailed than some of the comic and older game characters we have created CRLs for in the past.
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i said bolt it, orderd new stuff and ive already got the webbing sewed on, leather inhand, and im making the pouches tomorrow.
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Del Meeko CRL Change proposals FEBRUARY 2025
Blackwatch replied to Blackwatch's topic in Inferno Squad Del Meeko
I can certainly see the reasoning behind this. apparently there is/was one vendor for the aluminum parts. I have messaged this vendor, but as we know single source vendors have real lives and things happen. I do appreciate how the change in text refers to alumimum being ACCEPTABLE but not Required. I could resin print the parts and paint them in the typical scale plastic model buiildng Natural Metal Finish process which is a form of metal effect. its a lot of work but will appear metallic, much more so than just paint. edit--someting just occurred to me My suit came with velcro to mount the patches, which are vinyl and vinyl patches are a known issue to peel. Will velcro be disallowed for L1 or L2? I dont want to write verbiage that velcro IS allowed, like we see on military uniforms, but I want to clarify if it will not be cleared for L2. -
This section of the forum is to develop two separate CRLs: "Inferno Squad - Imperial Special Forces" From the Star Wars Shatterpoint tabletop game artwork and 3D sculpts, depicting generic "Inferno Squad" style troopers with red markings. "Imperial Special Forces" From the Star Wars Legion tabletop game artwork and 3D sculpts, depicting troopers similar in appearance to "Inferno Squad", but with black and white markings replacing the red of Inferno troopers.
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Jumping back into this! Text already run through above have been added to the top post. Gauntlet Gloves Black, leather or leather-like material, enclosed fingered, non-textured, (normal leather grain/texture/lines are acceptable) fitted gauntlet style. No buckles, straps, or decorative stitching. There is a split on the bottom gauntlet portion that runs from the glove opening to the wrist that is bridged with leather or leather-like material. OPTIONAL Level two certification (if applicable): Gloves are made of leather.
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Damn that's awful after all that hard work...
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I don't have any pictures on me at the moment, but I filled one of the MP40 mag pouches and the outside oiler pouch with a small piece of wood cut to size. I had previously screwed in a large magnet to each of those two pieces of wood. When I'm putting on my flight suit, I simply hold the pouch in place on my shoulder and then place two magnets inside my sleeve to trap the pouch in place. It's not an ideal solution, but it works.
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Del Meeko CRL Change proposals FEBRUARY 2025
tipperaryred replied to Blackwatch's topic in Inferno Squad Del Meeko
Just jumping quickly back into the helmet as another point was brought up. Part of what we want to do here is streamline the overall text and remove items that are overly specific - taking into consideration that this is a CRL based entirely on a 3D model that was never constructed or presented in canon with real world materials. Just as we don't want to try and confine the flight suit to one material (eg a specific type of canvas), it has been mentioned that having "machined aluminium" for the helmet greeblies is similarly restrictive. I would therefore propose the additional change below: Proposed changes in gold New text in green Text removals in red strikethrough Helmet The Inferno Squad helmet is modelled with reference to the 3D model specific to Battlefront II game. The Rogue One TIE Pilot style helmet is allowed for Basic Approval when requirements outlined below are incorporated. Original Trilogy TIE Pilot style helmets are not permitted. There are no screws visible on the helmet. Lenses are bubble or flat, are red in color, and must be sufficiently dark enough to obscure the costumer's eyes. Translucent or mirrored red lenses are acceptable. The front trident area is shorter than a traditional pilot helmet. There is a rectangular indentation on top of the mohawk above the trident. There is one retaining clip greeblie in the left side trident indentation. A Nissan retaining clip is most accurate. The top of the mohawk outside of the raised triangle is painted a dark gun metal color down to the inside edge of the helmet opening. There is a pill box just above the back bottom edge of the mohawk. The pill box is the same black color as the helmet and does not need to be functional. Spaces between the teeth are cut out and backed with a dark gray or silver mesh material. The teeth and vocoder are painted flat black. Oxygen mask connectors are molded into the helmet just in front of the ear caps above the cheek tubes on both sides of the helmet. There are Imperial disc greeblies without notches on each ear cap. There are two painted or decal logos on the forehead of the helmet. The Inferno Squad logo on the right side and an Imperial cog on the left side. Logo and Cog are equivalent in size, and shall be approximately 2.15" to 2.75" (54-69mm) for approval. There is a red painted or red decal area on the ram’s horn on the right side of the helmet. There is a red painted or red decal area on the right cheek tube. There are molded greeblies painted silver inside the hose ports that cover the openings. Helmet may have light weathering/ staining. Silver is not permitted. A balaclava must be worn when helmet is worn. OPTIONAL Level two certification (if applicable): Helmet is strictly made with reference to the game's 3D model and correctly sized/scaled to the wearer. Hose connectors and ear cap discs are metallic. Machined aluminium parts are acceptable for this. The vocoder is it's own separate greeblie with distinct tubes, not bumps molded into the helmet. Imperial Cog and Inferno Squad logo will be approximately 2.15" to 2.25" (54-57mm), scaled to wearer's helmet size. Lenses are backed with round-holed mesh/screen. The pill box is functional. Lenses are bubble type. - Earlier
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Hi IcyTrooper,
Thanks for the post on specs for the Zap rod.
I am working on building the Narkina 5 Zap Rod, which seems to be the white handled variant. The prison version appears to be a bit shorter than the black riot version. Are there any more specs or build advice on the forum?
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SUBMISSION PROGRESS: NOT SUBMITTED Hello spec ops! After a few years of searching to get everything together, I have an almost complete Del kit. Future posts will follow up on exactly what I have and what I need. I also have an approved Iden and previously had a Hask before trading the bandolier and have since ordered a replacement. Anyway, here's what I've got so far. Helmet: NEEDS REPLACING, looking at Intergalactic supply. (PENDING) Balaclava: Amazon (HAVE) Flightsuit: Wampa Wear (HAVE) Compad: Wampa Wear/Philo props. (Trying to get the philo one to fit, but it's a little small.) (HAVE) Gloves: Wampa Wear (HAVE) Armor: Jinta Props (HAVE) Vest: Jim Tripon (HAVE) Mp-40 Pouches: Ebay UK (HAVE) Officer belt: Wampa Wear (HAVE) Scout belt: Intergalactic Supply (PENDING) Scout Pouches: Mon Cal (HAVE) Thermal Detonator: Intergalactic Supply (PENDING) Holster: Darman's Props (HAVE) Boots: Keep Trooping (PENDING) (Ordered new ones that fit closer to the CRL text) I plan to make individual posts further on for each item. Currently I'm struggling on how to mount the Mp-40 pouches and scout pouches. The back flap of the scout pouches isn't sewn into the rest of the pouch so I might look into that for securing it to the belt. We also have a Del in our garrison I think I can reach out to for help. If anyone here has pics of how those are mounted on their kits that would be extremely helpful.
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