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Blackwatch

Detachment Costume Advisor[CMD-DCA]
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Blackwatch last won the day on September 11

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About Blackwatch

501st Info

  • Name
    David
  • 501st ID
    4019
  • 501st Garrison
    Bast Alpha Garrison

SpecOps Info

  • Costumes
    Imperial Army Trooper
  • TotM Datestamp
    May 2018, Jun 2021, Feb 2023, Apr 2025

Support Info

  • Supporter Datestamp
    2023

Profile Information

  • Location
    Snake Central, La
  • Interests
    Models, costuming, stuff like that.

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  1. I dont feel we need to rework things like weapons and the box. Those are ultimately optional and well described. This may wrap us up! I made some final edits to the boot text to simplify it. Boots Tall black leather or leather-like material. Boots are dull in appearance. Similar design to tall German jack boots or tall motorcycle riding boots are acceptable for basic approval. Boot has a round, plain toe. Harness style or box toe boots are not to be approved. Ankle straps are to be removed. Typical jackboots are not acceptable as they are too short. The boot shaft must rise as close to the bottom of the knees as possible. The boot shall be as tall as required to achieve this appearance. See reference images. Boots have an adjustment strap on the out facing side of the boot. Adjustment strap has a square, silver adjustment buckle. Heels are made of rubber or similar material . Visible tread is permitted. Boots may contain zipper closure but must be concealed. OPTIONAL Level two certification (if applicable): Boot shaft height should be 15" (38cm) or as required to stop just below the knees. Boots have a flap with adjustment strap with square silver buckle that starts at the middle back of the boot and wraps around to the outfacing sides. See reference images for shape of the adjustment flap and strap.
  2. ive been out several days and im back now but ill be headed back out tomorrow so I want to get this put in place. Lets finish the forearms and move on. change log V2.1 Forearms may be present on both arms and consist of flat angled plates with facets joined at an angle at the outermost part of the arm. If the right shoulder and bicep are not present, the forearm is not present. The left forearm may also be missing. Forearms are symmetrical and mirrored left to right. Four allen-head screws are present on the lower longer trapezoid shape area on the forearm. A commpad featuring various depressions and shapes is mounted to the left forearm. One red and one blue acrylic rectangle approximately 3/4" (19 mm) x 1" (25mm) are present on the lower side of the commpad. These are not lighted. Lighting them is permitted but not preferred. The Com-pad has 4 low profile button head screws with centered flat slots. Flexible straps with a tan or white color, similar to the lower leg straps design, are fixed to the forearm white strapping, and closes with a white side release buckle with square opening on the side. The rest of the strap is white textile webbing. The receiving end of the side release clip is fixed to the longer trapezoid side. A white cylindrical torch approximately 3/4" (19mm) x 4" (100mm) is present on the inner edge of the left forearm. Inside of the forearm should be padded so it does not fit tightly to the arm. Forearms and straps are weathered to match the rest of the armor. Optional level 2 details: Commpad lights are not illuminated
  3. i get paid tomorrow. thats all im sayin.........
  4. as a model builder i always gloss varnished, weathered and let the weathering flatten it out. However we know that the armor was sprayed with a gloss paint and it has a shine to it, with a simple acrylic slopped in. its the most basic weathering we have seen in most of the movies / series. Im curious about the files and may buy them if you found them easy enough to rpint. I have the original mudtrooper files from Sean from several years back but files and shapes change. how did you find the files to print?
  5. its been several days since our last post, so lets finish the E11 holster discussion and ill get all the updates posted to the finalized text topic.
  6. another simple solution is a free google account just for club use.I have one, my personal email is already over 100 emails a day with all the trash that comes in, i have club emails for all he important club notifications that come in.
  7. printed in silver silk you are great for scratches to show through as they wear in
  8. Thanks Tony I dont see anything jumping out at me, good luck with approval!
  9. thanks for posting that link we have had those things break on the original molded plastic when the plastic wedge is just barely big enough to barely fit the strap in. Now i know where to go to just print more in petg
  10. Scous are great, and trimming isnt bad. I acually use a belt sande and scribe and snap method for most of my armor, and i much prefer to buy raw untrimmed armor. Scouts are a fun build and other than the trimming all the sewing , building the boots and the helmet assembly I can do one in a long day. I paint what needs to be painted first and let that dry while Im working on the other stuff. Make sure you have your bund on hand thats going to help with your fitting. Remember, the belt is worn low on the hips, not up on your gut. Im GML here and my recent applicant kept hiking his way up on his gut like a belt to hold his pants up. start a WIP here so we can guide you,and my advice to you would be to build it to the L2 Speciast Level from the outset so you can get specialist approval here after basic approval.
  11. I cant verify anywhere that the red and blue lights were ever actually turned on, i cant see them in the dark lit scenes. Do we have anything that shows them working? id like to include it but like all lights we need to see them working, like on Vader or Fett. Lets call this change log 2.0 Forearms may be present on both arms and consist of flat angled plates with facets joined at an angle at the outermost part of the arm. If the right shoulder and bicep are not present, the forearm is not present. The left forearm may also be missing. Forearms are symmetrical and mirrored left to right. Four allen-head screws are present on the lower longer trapezoid shape area on the forearm. A commpad featuring various depressions and shapes is mounted to the left forearm. One red and one blue acrylic rectangle approximately 3/4" (19 mm) x 1" (25mm) are present on the lower side of the commpad. These are not lighted. The Com-pad has 4 low profile button head screws with centered flat slots. Flexible straps with a tannish or white color, similar to the lower leg straps design, are fixed to the forearm white strapping, and closes with a white side release buckle with square opening on the side. The rest of the strap is white textile webbing. The receiving end of the side release clip is fixed to the longer trapezoid side. A white cylindrical torch approximately 3/4" (19mm) x 4" (100mm) is present on the inner edge of the left forearm. Inside of the forearm should be padded so it does not fit tightly to the arm. Forearms and straps are weathered to match the rest of the armor.
  12. Im ok with that. After spending the money on getting a new holster JUST for Del Id ike to have a E11 to carry as well as the DLT since we see him in game with the E11 a lot of the time. next are boots. Im making my suggested edits here: Boots Calf high black leather or leather-like material. Boots are dull in appearance. Similar design to tall German jack boots or tall motorcycle riding boots are acceptable for basic approval. Boot has a round, plain toe. Harness style or box toe boots are not to be approved. Ankle straps are to be removed. Typical jackboots are not acceptable as they are too short. The boot shaft must rise as close to the bottom of the knees as possible. The boot shall be as tall as required to achieve this appearance. See reference images. Boots have an adjustment strap on the out facing side of the boot. Adjustment strap has a square, silver adjustment buckle. Heels are made of rubber or similar material and may have tread or no tread. visible tread is permitted. Boots may contain zipper closure but must be concealed with boot material as to not be visible. OPTIONAL Level two certification (if applicable): Boots stop just below wearers knees. Shaft height should be 15" (38cm) or as required to stop just below the wearers knees. Boots have a flap with adjustment strap with square silver buckle that starts at the middle back of the boot and wraps around to the outfacing sides. See reference images for shape of the adjustment flap and strap. Boots are not shiny, they have a matte appearance.
  13. i reallllly wish my waist was that small. Thats one thing I fear about wearing this armor, just how small the waist line circuference is.
  14. the backplate on the ISB agent back got changed and the hose ports are different there, and we dd touch on those differences. That would help sort it.
  15. Hi again Paul and thanks for taking care of this!!!! Ok, very good questions you got there, and I think for the sake of simpicitiy and instead of doing all three suitups, lets do a suitup using the matching green WITH the sigil. This photo shows us all the variants, and it'll be up to the LMO to decide but a full proper suitup with the matching green with sigil gets us moving. Thanks again for taking care of this.
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