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Blackwatch

Detachment Costume Advisor[CMD-DCA]
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Blackwatch last won the day on March 21

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About Blackwatch

501st Info

  • Name
    David
  • 501st ID
    4019
  • 501st Garrison
    Bast Alpha Garrison

SpecOps Info

  • Costumes
    Imperial Army Trooper
  • TotM Datestamp
    May 2018, Jun 2021, Feb 2023

Support Info

  • Supporter Datestamp
    2023

Profile Information

  • Location
    Snake Central, La
  • Interests
    Models, costuming, stuff like that.

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  1. Thanks Matt thas my plan .to make it removeable. my Visitor rifle got rebuilt before I took it out for Patrol the first time and I make sure that scope came off. it wont fit in my gun case otherwise.
  2. Returning to the helmet proposal above, is there any further discussion on it? I would like to lock this and move on if there is no further discussion.
  3. i said bolt it, orderd new stuff and ive already got the webbing sewed on, leather inhand, and im making the pouches tomorrow.
  4. agree. This is a small scale figure with very few real details present. I see this as a departure from Del, or a stepping stone TO Del.
  5. I can certainly see the reasoning behind this. apparently there is/was one vendor for the aluminum parts. I have messaged this vendor, but as we know single source vendors have real lives and things happen. I do appreciate how the change in text refers to alumimum being ACCEPTABLE but not Required. I could resin print the parts and paint them in the typical scale plastic model buiildng Natural Metal Finish process which is a form of metal effect. its a lot of work but will appear metallic, much more so than just paint. edit--someting just occurred to me My suit came with velcro to mount the patches, which are vinyl and vinyl patches are a known issue to peel. Will velcro be disallowed for L1 or L2? I dont want to write verbiage that velcro IS allowed, like we see on military uniforms, but I want to clarify if it will not be cleared for L2.
  6. it looks like the text on that pocket is universal and part of the wiki. Maybe with the new changes to format we can get that fixed. It used to say forms a broader upslope. Wich wasnt mjch better. how about "clopped off at a 45 degree angle".
  7. it may be something we misinterpreted looking at screenshots. We partly used the shore as a basis since parts are the same.
  8. this line bugs me, its mirrored in both Iden and in Hask. ::snippage:: On the left bicep below the cog emblem, there is a code cylinder pocket with no flap, and vertical stitching dividing it into pen sleeves. No code cylinders are present. There is a piece of nylon strapping leather or leather-like material sewn below the pen sleeve openings and is the same length as the top of the pocket. The bottom front corner of the pocket is cut off at a bevel on the side pointing in view direction, with the broader upside forming the border of the pen sleeves. ::snippage:: What is view direction? Other CRLs match this as well and I honestly dont know what this is supposed to mean. I concur with the proposed changes. If a purchaser needs to remove, or ask a maker not to install a elastic waistband, so be it.
  9. ok, i have looked at every STL file I can find from all the sites I know, and I do not see Matts files anymore. this may be the case of good old fashioned 1:1 scale model building the way we used to make props. Form thin plastic around a pair of pipes connected by plastic plates, and work out from there. If i had to make a new commlink I would start with a pill bottle and modify that. Im going to continue to look for files for this.
  10. very good questions Paul as we know Sunber builders will need the same. Ill start a new back end search as well.
  11. agree with balaclava text, no changes recommended. regarding the suit, for basic approval a canvas suit such as that made by Wampa should be approvable. That said, the Wampa suit has a elastic waistband in the back that will wrinkle and fold/ scrunch the fabric quite easily . Our local Iden has this suit. While it IS canvas, it is lightweight canvas. When I ordered my heavy canvas suit from Jim Tripon I asked him to leave the elastic off the back. I find that it has no bearing on how the suit wears, and frankly my Tripon suit is so stiff it will almost stand up in the corner on its own. Would it be prudent to state that elastic in the back of the waistband is not allowed for L2 since we know the effect the elastic gives?
  12. This is the agreed upon finalized text for the Del Meeko upgrade. This is NOT the discussion topic, only the final text. All CRL update discussion will take place in the discussion topic. Helmet The Inferno Squad helmet is modelled with reference to the 3D model specific to Battlefront II game. The Rogue One TIE Pilot style helmet is allowed for Basic Approval when requirements outlined below are incorporated. Original Trilogy TIE Pilot style helmets are not permitted. There are no screws visible on the helmet. Lenses are bubble or flat, are red in color, and must be sufficiently dark enough to obscure the costumer's eyes. Translucent or mirrored red lenses are acceptable. The front trident area is shorter than a traditional pilot helmet. There is a rectangular indentation on top of the mohawk above the trident. There is one retaining clip greeblie in the left side trident indentation. A Nissan retaining clip is most accurate. The top of the mohawk outside of the raised triangle is painted a dark gun metal color down to the inside edge of the helmet opening. There is a pill box just above the back bottom edge of the mohawk. The pill box is the same black color as the helmet and does not need to be functional. Spaces between the teeth are cut out and backed with a dark gray or silver mesh material. The teeth and vocoder are painted flat black. Oxygen mask connectors are molded into the helmet just in front of the ear caps above the cheek tubes on both sides of the helmet. There are Imperial disc greeblies without notches on each ear cap. There are two painted or decal logos on the forehead of the helmet. The Inferno Squad logo on the right side and an Imperial cog on the left side. Logo and Cog are equivalent in size, and shall be approximately 2.15" to 2.75" (54-69mm) for approval. There is a red painted or red decal area on the ram’s horn on the right side of the helmet. There is a red painted or red decal area on the right cheek tube. There are molded greeblies painted silver inside the hose ports that cover the openings. Helmet may have light weathering/ staining. Silver is not permitted. A balaclava must be worn when helmet is worn. OPTIONAL Level two certification (if applicable): Helmet is strictly made with reference to the game's 3D model and correctly sized/scaled to the wearer. Hose connectors are made from machined aluminium. The vocoder is it's own separate greeblie with distinct tubes, not bumps molded into the helmet. Imperial Cog and Inferno Squad logo will be approximately 2.15" to 2.25" (54-57mm), scaled to wearer's helmet size. Lenses are backed with round-holed mesh/screen. Lenses are bubble type.
  13. We will clear and lock one item at a time in CRL order.
  14. AND as much as we love this, its up to the LMO to see where this costume goes
  15. i got the vest project all but done last night and this morning a half can of 3m contact glue was dumped on it. I have to start over. This project is going in the closet for the time being until I can get a vendor to replace it. I just put too much work and effort into the vest only to have it ruined literally the next day.
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