Jump to content

Dark Trooper - Generation 3 - Mandalorian - CRL Discussion


Recommended Posts

Next Section up for discussion, Standard CRL introduction.

Revision 0

Black text indicates a feature that is required for approval. Blue text denotes requirements for Level 2 "Specialist” but is not required for basic approval. Red text indicates features that take the prop/costume item to an even higher level of accuracy.

 

For 501st membership only the requirements listed in black need to be met.

Special Notes:

·       The armor parts shall be gloss and made from one of these types of materials or like materials: Fiberglass, PLA, PETG, ABS (Acrylonitrile Butadiene Styrene), or HIPS (High Impact Polystyrene).

·       If any of the parts are 3D printed there shall be no visible print lines

·       Blasters are not required for Legion membership per our weapons policy.

 

This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.

 

·       This document is not intended to be a detailed how-to on costume construction; rather a visual guide to be used for 501st costume approval. Details on construction may be found on the respective costume detachment web forum.

·       GMLs uncertain about an aspect of submitted costume shall post questions in the appropriate DL/GML peer review section of the Legion forum.

·       Measurements given in this document are intended to be approximate and generalized and are not criteria for Level 1 approval but may be required for Level 2 requirements.

·       Requirements for all 501st costumes are proportional to the wearer in scale, fit and size.

·       Text descriptions are only one part of the guideline. GML's and costumers must consider both text and pictures (CRL and Reference) when reviewing the costume.

Costume Weathering:

·       The costume's armor and hard pieces are gloss black.

·       The Dark Trooper GEN III costume may be slightly weathered to produce a worn look. The weathering must be uniform across all costume parts. If weathered, a light grey or white tint paint wash, or dry brush technique, or powder dusting may be used to create the oxidized or dirty effect. More information can be found on the SpecOps Detachment Forums. (Insert link to weathering photos here)

Contrasting Color Scheme:

·       Some parts have a contrasting color scheme between gloss black, matte or metallic black, matte silver, or matte dark gray. More information can be found on the SpecOps Detachment Forums. (insert link to Color Scheme Guide)

·       Some parts have additional colors to highlight recesses or grooves. These are defined in each piece’s description along with reference photos.

Required Costume Components

The following costume components are present and appear as described below.

  • Like 2
Link to comment

Hello chaos Great, you've put in the work again and are making progress. Text-wise it's always a bit difficult for me because with my German I always have to translate everything first and then sometimes things go wrong. But I can then serve with photos and contribute to the discussion with my Crl example.

Greatings Andreas

  • Like 1
Link to comment

Unless anyone has any comments about the INTRODUCTION or the 501st CRL INTRODUCTION. I will post up the next Topic which is the HELMET on Sunday. The next postings will be the "meat and potatoes" of the CRL.

As I have been working on the parts and their descriptions I first used a "Primary Source" which are the screen shots and details that I thought needed to be included are listed in the wording. If there was a detail that wasn't very clear, I referenced a "Secondary Source" which is the SWC Mandalorian exhibit photos as we know that costume was used on set. If the detail was still in question I referenced the Hot Toys 1/6th scale collectible figure. I know we don't use toys as "CRL references" but since the designers of the toy had access to the screen suits and visual effects notes, I only used it to validate a detail seen on the screen suit or SWC exhibit suit for clarity.

I am still working overseas so my resources and build are limited primarily by the fact that when I leave here I really don't want to have to spend the money for shipping etc. What I am doing is modifying several different sets of 3D files which I purchased and are already available. I have not approached the vendor's with my recommendations for improvements. I am waiting until the CRL is complete.

With that being said, @Andreas Funk has already done a lot of great work and has most of the pieces produced. I think as we develop the CRL he should be able to make any changes or add details and provide the photos for the CRL model.

  • Like 2
Link to comment

Hello So my costume is 95% finished and only needs a little revision. My models correspond 100% to the Hot Toys figure and this comes from the series. Since my costume can be made from ABS or PVC or hips it is very light and flexible, which is why I moved away from 3D. For this costume it will be important that the proportions of the individual parts fit together. And the size adaptability of the wearer and their joints. IT DEPENDS ON THE PROPORTIONS. THIS IS THE WAY.

Link to comment

Easiest of all This costume is made using the deep-drawing process. So my opinion and experience. There is nothing wrong with 3D printing and everyone has their own opinion and should have it. I deep-drawn my costume in high-gloss black HIPS. No painting, lightweight parts, highly flexible and stable. The rest of the Glenke and Greeblies are molded and cast in resin or made of PVC. In the prototype, all add-on parts are still 3D printed. All very light and very comfortable to wear.

Link to comment

Now the fun begins! Supporting Reference Photos attached

Revision 0

Helmet

·       Gloss black in color, consistent with the rest of the costume. May be painted IAW the Color Scheme Guide. If used, all armor pieces must be painted using the Color Scheme Guide. (insert link as required)

·       Is in proportion to the rest of the costume.

·       The dome of the helmet is segmented into three sections. The center larger section is raised above the two side sections.

·       The brow extends out beyond the lenses forming an overhang.

        o   There is a horizontal recess approximately 40mm x 3mm centered above the eyes approximately 5-10mm above the lower edge of the brow.

·       There are elongated trapezoids present on each side. These have the appearance of being vented with 18-20 raised vertical segments. Recessed areas between the segments have the appearance of being solid.

·       There are two trapezoids present on the upper rear of the helmet similar in appearance to the Stormtrooper but are slightly wider. These have the appearance of being vented with 13-14 raised vertical segments. Recessed areas between the segments have the appearance of being solid.

·       The eye lenses are inverted triangular in shape and separated. The lenses have a red tint which is or has the appearance of being illuminated. Lens should obscure the wearer’s eyes.

        o   There is a small rectangular indent at the lower center “v” of each eye opening.

·       Helmet has a lower section which is flared outward slightly which begins at the lower back half and extends around each side to the front ending even with the most forward edge of the side elongated trapezoids.

·       The cheeks below the eyes have raised triangular ridges which begin at the flared section and end at the nose piece.

·       The top of the nose is flat with a raised section which extends up between the eyes into the brow.

·       The nose consists of:

        o   Vocoder with 8 vertical flat raised ridges. The middle 4 are longer and equal in size. The next two are shorter than the middle, and the two outer ridges are the shortest. (Refer to CRL photo)

        o   The nose section below the vocoder has a trapezoid shape with raised details and two knobs. (Refer to CRL photo)

              -  The raised detail is a single large square with four smaller vertical rectangles on each corner.

              -  There are two “wide knurled knobs” approximately 15-20mm in diameter located on the lower corners.

·       There is a flat curved “mandible” on each lower side part of the helmet that extends around the back of the helmet as if it were one piece.

        o   There is a raised elongated cap with a recessed center at the end of each mandible.

        o   There are three elongated rectangle recesses on each side of the mandibles.

·       The helmet may be slightly weathered but must be uniform with the rest of the costume.

4aHelmetsupportingphotos.thumb.jpg.4f434fac31f61bdddd19e73ac72d2178.jpg

Discussion is ONLY for the Helmet. Minimum of 7 days discussion or until finalized, which ever occurs later.

  • Like 1
  • Thanks 1
Link to comment

Thanks for this text, @Chaos! I'll check this out.

As far as the Hot Toys reference goes, we are able to gleam some details from it for CRL use, as you mentioned. We did some of that with the Purge Trooper Phase II, especially with the kama details (among other parts).

  • Like 1
  • Thanks 1
Link to comment
  • 2 weeks later...

This coming Sunday will be two weeks since the Helmet posted. Either I'm that good at compiling a CRL or not many people are interested. 😆 

@Andreas Funk have you had a chance to compare your helmet with the text?

  • Haha 1
Link to comment

@Chaos On the first page of the post I linked to your post here: https://forum.specops501st.com/topic/8662-dark-trooper-generation-3-mandalorian-crl-discussion/page/2/#comment-113794 for the editable post to focus on each piece of the costume.

Great work on the Helmet, I have paste it here in format and noted any changes in purple:

Helmet

  • Gloss black in color, consistent with the rest of the costume and proportion. May be painted in accordance with the Color Scheme Guide. If used, all armor pieces must be painted using the Color Scheme Guide.
  • The helmet may be slightly weathered but must be uniform with the rest of the costume.
  • The dome of the helmet is segmented into three sections. The center larger section is raised above the two side sections.
  • The brow extends out beyond the lenses forming an overhang.
    • There is a horizontal recess approximately 1.5" x 1/10" (38.1mm x 2.5mm) centered above the eyes approximately 1/5" to 1/2" (5mm to 12mm) above the lower edge of the brow.
  • There are elongated trapezoids present on each side. These have the appearance of being vented with 18-20 raised vertical segments. Recessed areas between the segments have the appearance of being solid.
  • There are two trapezoids present on the upper rear of the helmet similar in appearance to the Stormtrooper but are slightly wider. These have the appearance of being vented with 13-14 raised vertical segments. Recessed areas between the segments have the appearance of being solid.
  • The eye lenses are inverted triangular in shape and separated. The lenses have a red tint which is or has the appearance of being illuminated. If illumination is used it shall give the eyes the appearance of a glow and not a focused beam. Lens shall obscure the wearer’s eyes.
    • There is a small rectangular indent at the lower center “v” of each eye opening on each side of the nose.
  • Helmet has a lower section which is flared outward slightly which begins at the lower back half and extends around each side to the front ending even with the most forward edge of the side elongated trapezoids. There are three ridges the gradually step down into the neck of the wearer when viewing from behind.
  • The cheeks below the eyes have raised triangular ridges which begin at the flared section and end at the nose piece.
  • The top of the nose is flat with a raised section which extends up between the eyes into the brow.
  • The nose consists of:
    • Vocoder with 8 vertical flat raised ridges. The middle 4 are longer and equal in size. The next two are shorter than the middle, and the two outer ridges are the shortest as per the reference photos.
    • The nose section below the vocoder has a trapezoid shape with raised details and two knobs as per the reference photos.
      • The raised detail is a single large square with four smaller vertical rectangles on each corner.
      • There are two “wide knurled knobs” approximately 1/2" to 3/4" (12.7mm to 20mm) in diameter located on the lower corners.
  • There is a flat curved “mandible” on each lower side part of the helmet that extends around the back of the helmet as if it were one piece.
    • There is a raised elongated cap with a recessed center at the end of each mandible.
    • There are three elongated rectangle recesses on each side of the mandibles.

OPTIONAL Level two certification (if applicable):

  • The eye lenses are illuminated with the appearance of a glow and not a focused beam.

 

  • Like 2
Link to comment
29 minutes ago, IcyTrooper said:

@Chaos On the first page of the post I linked to your post here: https://forum.specops501st.com/topic/8662-dark-trooper-generation-3-mandalorian-crl-discussion/page/2/#comment-113794 for the editable post to focus on each piece of the costume.

Great work on the Helmet, I have paste it here in format and noted any changes in purple:

Helmet

  • Gloss black in color, consistent with the rest of the costume and proportion. May be painted in accordance with the Color Scheme Guide. If used, all armor pieces must be painted using the Color Scheme Guide.
  • The helmet may be slightly weathered but must be uniform with the rest of the costume.
  • The dome of the helmet is segmented into three sections. The center larger section is raised above the two side sections.
  • The brow extends out beyond the lenses forming an overhang.
    • There is a horizontal recess approximately 1.5" x 1/10" (38.1mm x 2.5mm) centered above the eyes approximately 1/5" to 1/2" (5mm to 12mm) above the lower edge of the brow.
  • There are elongated trapezoids present on each side. These have the appearance of being vented with 18-20 raised vertical segments. Recessed areas between the segments have the appearance of being solid.
  • There are two trapezoids present on the upper rear of the helmet similar in appearance to the Stormtrooper but are slightly wider. These have the appearance of being vented with 13-14 raised vertical segments. Recessed areas between the segments have the appearance of being solid.
  • The eye lenses are inverted triangular in shape and separated. The lenses have a red tint which is or has the appearance of being illuminated. If illumination is used it shall give the eyes the appearance of a glow and not a focused beam. Lens shall obscure the wearer’s eyes.
    • There is a small rectangular indent at the lower center “v” of each eye opening on each side of the nose.
  • Helmet has a lower section which is flared outward slightly which begins at the lower back half and extends around each side to the front ending even with the most forward edge of the side elongated trapezoids. There are three ridges the gradually step down into the neck of the wearer when viewing from behind.
  • The cheeks below the eyes have raised triangular ridges which begin at the flared section and end at the nose piece.
  • The top of the nose is flat with a raised section which extends up between the eyes into the brow.
  • The nose consists of:
    • Vocoder with 8 vertical flat raised ridges. The middle 4 are longer and equal in size. The next two are shorter than the middle, and the two outer ridges are the shortest as per the reference photos.
    • The nose section below the vocoder has a trapezoid shape with raised details and two knobs as per the reference photos.
      • The raised detail is a single large square with four smaller vertical rectangles on each corner.
      • There are two “wide knurled knobs” approximately 1/2" to 3/4" (12.7mm to 20mm) in diameter located on the lower corners.
  • There is a flat curved “mandible” on each lower side part of the helmet that extends around the back of the helmet as if it were one piece.
    • There is a raised elongated cap with a recessed center at the end of each mandible.
    • There are three elongated rectangle recesses on each side of the mandibles.

OPTIONAL Level two certification (if applicable):

  • The eye lenses are illuminated with the appearance of a glow and not a focused beam.

 

Looks Good, I change one word in your change: There are three ridges the that gradually step down into the neck of the wearer when viewing from behind.

I left out Level 2 requirements on all my write ups, I figured we could discuss what we want to consider as Level 2. Glad to see you added the eye lenses.

  • Like 1
Link to comment

Revision 1

Helmet

  • Gloss black in color, consistent with the rest of the costume and proportion. May be painted in accordance with the Color Scheme Guide. If used, all armor pieces must be painted using the Color Scheme Guide.
  • The helmet may be slightly weathered but must be uniform with the rest of the costume.
  • The dome of the helmet is segmented into three sections. The center larger section is raised above the two side sections.
  • The brow extends out beyond the lenses forming an overhang.
    • There is a horizontal recess approximately 1.5" x 1/10" (38.1mm x 2.5mm) centered above the eyes approximately 1/5" to 1/2" (5mm to 12mm) above the lower edge of the brow.
  • There are elongated trapezoids present on each side. These have the appearance of being vented with 18-20 raised vertical segments. Recessed areas between the segments have the appearance of being solid.
  • There are two trapezoids present on the upper rear of the helmet similar in appearance to the Stormtrooper but are slightly wider. These have the appearance of being vented with 13-14 raised vertical segments. Recessed areas between the segments have the appearance of being solid.
  • The eye lenses are inverted triangular in shape and separated. The lenses have a red tint which is or has the appearance of being illuminated. If illumination is used it shall give the eyes the appearance of a glow and not a focused beam. Lens shall obscure the wearer’s eyes.
    • There is a small rectangular indent at the lower center “v” of each eye opening on each side of the nose.
  • Helmet has a lower section which is flared outward slightly which begins at the lower back half and extends around each side to the front ending even with the most forward edge of the side elongated trapezoids. There are three ridges that gradually step down into the neck of the wearer when viewing from behind.
  • The cheeks below the eyes have raised triangular ridges which begin at the flared section and end at the nose piece.
  • The top of the nose is flat with a raised section which extends up between the eyes into the brow.
  • The nose consists of:
    • Vocoder with 8 vertical flat raised ridges. The middle 4 are longer and equal in size. The next two are shorter than the middle, and the two outer ridges are the shortest as per the reference photos.
    • The nose section below the vocoder has a trapezoid shape with raised details and two knobs as per the reference photos.
      • The raised detail is a single large square with four smaller vertical rectangles on each corner.
      • There are two “wide knurled knobs” approximately 1/2" to 3/4" (12.7mm to 20mm) in diameter located on the lower corners.
  • There is a flat curved “mandible” on each lower side part of the helmet that extends around the back of the helmet as if it were one piece.
    • There is a raised elongated cap with a recessed center at the end of each mandible.
    • There are three elongated rectangle recesses on each side of the mandibles.

OPTIONAL Level two certification (if applicable):

  • The eye lenses are illuminated with the appearance of a glow and not a focused beam.
  • Like 1
Link to comment

Hallo

Stufe zwei wird sehr schwierig werden, da wir schon wirklich auf einen sehr genauen und dtaikierten weg sind,

das hier nicht mehr vile Spielraum nach Oben lässt, was ich persönlich nicht schlimm finde, da dieses Kostüm ohne hin für jeden ersteller sehr viel Anforderungen an alle erbauer stellt.

 

Gruß

 

Andreas

  • Like 1
Link to comment

We could make the indent a Level 2. I have looked at every reference photo we have, all of them have the eyes illuminated which washes out detail around the eyes due to the glare, some photos you can just barley make out the indent but that's because I know its there.  The best photo we have for the detail is the one from the EFX display which was designed/casted from a screen used helmet. It clearly show the small detent. So its suitable to say the indent is Level 2 and for basic it may be there. This allows helmets without it to be basic approval.

Basic: There MAY BE a small rectangular indent at the lower center “v” of each eye opening on each side of the nose.

Level 2: The small rectangular indent at the lower center “v” of each eye opening on each side of the nose is present.

AT8gCsn.thumb.jpeg.edbf1bcfe2aad1fe0c9dcdd8b68c27e8.jpeg

  • Like 1
Link to comment
11 hours ago, Andreas Funk said:

Hallo

Stufe zwei wird sehr schwierig werden, da wir schon wirklich auf einen sehr genauen und dtaikierten weg sind,

das hier nicht mehr vile Spielraum nach Oben lässt, was ich persönlich nicht schlimm finde, da dieses Kostüm ohne hin für jeden ersteller sehr viel Anforderungen an alle erbauer stellt.

 

Gruß

 

Andreas

Andreas, if your Helmet does not have the indent I would not worry about it. A lot of our CRL Models do not have the Level 2 detail and are just Basic approval requirements. Since the GMLs do not decide Level 2 and it is approved at the Detachment Level, I think posting a "reference photo" for the detail is sufficient for builders to see what the Level 2 detail looks like other than the CRL Model.

  • Like 2
Link to comment

As @Chaos mentioned our reference photos do not need to have the L2 details. That is something we have debated about in the past and I have felt that although it is nice to have those details, sometimes it can confuse GMLs. It is better to put stuff like that in the gallery function or on the forum and reference it there.

Here is the text we should be good with now:

Helmet

  • Gloss black in color, consistent with the rest of the costume and proportion. May be painted in accordance with the Color Scheme Guide. If used, all armor pieces must be painted using the Color Scheme Guide.
  • The helmet may be slightly weathered but must be uniform with the rest of the costume.
  • The dome of the helmet is segmented into three sections. The center larger section is raised above the two side sections.
  • The brow extends out beyond the lenses forming an overhang.
    • There is a horizontal recess approximately 1.5" x 1/10" (38.1mm x 2.5mm) centered above the eyes approximately 1/5" to 1/2" (5mm to 12mm) above the lower edge of the brow.
  • There are elongated trapezoids present on each side. These have the appearance of being vented with 18-20 raised vertical segments. Recessed areas between the segments have the appearance of being solid.
  • There are two trapezoids present on the upper rear of the helmet similar in appearance to the Stormtrooper but are slightly wider. These have the appearance of being vented with 13-14 raised vertical segments. Recessed areas between the segments have the appearance of being solid.
  • The eye lenses are inverted triangular in shape and separated. The lenses have a red tint which is or has the appearance of being illuminated. If illumination is used it shall give the eyes the appearance of a glow and not a focused beam. Lens shall obscure the wearer’s eyes.
    • There may be a small rectangular indent at the lower center “v” of each eye opening on each side of the nose.
  • Helmet has a lower section which is flared outward slightly which begins at the lower back half and extends around each side to the front ending even with the most forward edge of the side elongated trapezoids. There are three ridges that gradually step down into the neck of the wearer when viewing from behind.
  • The cheeks below the eyes have raised triangular ridges which begin at the flared section and end at the nose piece.
  • The top of the nose is flat with a raised section which extends up between the eyes into the brow.
  • The nose consists of:
    • Vocoder with 8 vertical flat raised ridges. The middle 4 are longer and equal in size. The next two are shorter than the middle, and the two outer ridges are the shortest as per the reference photos.
    • The nose section below the vocoder has a trapezoid shape with raised details and two knobs as per the reference photos.
      • The raised detail is a single large square with four smaller vertical rectangles on each corner.
      • There are two “wide knurled knobs” approximately 1/2" to 3/4" (12.7mm to 20mm) in diameter located on the lower corners.
  • There is a flat curved “mandible” on each lower side part of the helmet that extends around the back of the helmet as if it were one piece.
    • There is a raised elongated cap with a recessed center at the end of each mandible.
    • There are three elongated rectangle recesses on each side of the mandibles.

OPTIONAL Level two certification (if applicable):

  • The eye lenses are illuminated with the appearance of a glow and not a focused beam.
  • The is a small rectangular indent present at the lower center “v” of each eye opening on each side of the nose.
  • Like 2
Link to comment

I think we are good on the Helmet as well. We can let it sit for a few days for replies and on Sunday I will post the next piece which is the undersuit and gaskets or joints on Sunday

  • Like 1
Link to comment

Ok I think we are good with the Helmet. I will save this revision.

Helmet

  • Gloss black in color, consistent with the rest of the costume and proportion. May be painted in accordance with the Color Scheme Guide. If used, all armor pieces must be painted using the Color Scheme Guide.
  • The helmet may be slightly weathered but must be uniform with the rest of the costume.
  • The dome of the helmet is segmented into three sections. The center larger section is raised above the two side sections.
  • The brow extends out beyond the lenses forming an overhang.
    • There is a horizontal recess approximately 1.5" x 1/10" (38.1mm x 2.5mm) centered above the eyes approximately 1/5" to 1/2" (5mm to 12mm) above the lower edge of the brow.
  • There are elongated trapezoids present on each side. These have the appearance of being vented with 18-20 raised vertical segments. Recessed areas between the segments have the appearance of being solid.
  • There are two trapezoids present on the upper rear of the helmet similar in appearance to the Stormtrooper but are slightly wider. These have the appearance of being vented with 13-14 raised vertical segments. Recessed areas between the segments have the appearance of being solid.
  • The eye lenses are inverted triangular in shape and separated. The lenses have a red tint which is or has the appearance of being illuminated. If illumination is used it shall give the eyes the appearance of a glow and not a focused beam. Lens shall obscure the wearer’s eyes.
    • There may be a small rectangular indent at the lower center “v” of each eye opening on each side of the nose.
  • Helmet has a lower section which is flared outward slightly which begins at the lower back half and extends around each side to the front ending even with the most forward edge of the side elongated trapezoids. There are three ridges that gradually step down into the neck of the wearer when viewing from behind.
  • The cheeks below the eyes have raised triangular ridges which begin at the flared section and end at the nose piece.
  • The top of the nose is flat with a raised section which extends up between the eyes into the brow.
  • The nose consists of:
    • Vocoder with 8 vertical flat raised ridges. The middle 4 are longer and equal in size. The next two are shorter than the middle, and the two outer ridges are the shortest as per the reference photos.
    • The nose section below the vocoder has a trapezoid shape with raised details and two knobs as per the reference photos.
      • The raised detail is a single large square with four smaller vertical rectangles on each corner.
      • There are two “wide knurled knobs” approximately 1/2" to 3/4" (12.7mm to 20mm) in diameter located on the lower corners.
  • There is a flat curved “mandible” on each lower side part of the helmet that extends around the back of the helmet as if it were one piece.
    • There is a raised elongated cap with a recessed center at the end of each mandible.
    • There are three elongated rectangle recesses on each side of the mandibles.

OPTIONAL Level two certification (if applicable):

  • The eye lenses are illuminated with the appearance of a glow and not a focused beam.
  • The small rectangular indent is present at the lower center “v” of each eye opening on each side of the nose.
Link to comment

Next up is the Undersuit and Gaskets:

Undersuit

•    Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos. Neck seal and elbow/knee gaskets may be attached to or part of the undersuit. The black material may be shiny or matte.

 

The following shall be rubber or a shiny black material.

Neck Seal and Apron

•    Neck seal has horizontal ribs.

•    Extends from the base of the neck to conceal the entire neck and is fitted to the wearer. No hair or skin should be visible around the neck area.

•    It has a concealed overlap joined at the back of the neck.

•    The neck seal may be attached to a smooth black apron which is made of the same or similar material as the neck seal.

       o    The apron is worn over the top of the undersuit and under the chest and back armor.

 

Elbow Gaskets (If used in lieu of a segmented armor joint)

•    The elbow gaskets must cover any elbow area not covered by bicep or forearm armor.

       o    Gaskets may be rubber or a shiny black material with ridges (similar to the TFA Elite Stormtrooper)

       o    May have the appearance of being segmented overlapping armor or similar “mechanical” joint in design and color.

 

Knee Gaskets (If used in lieu of a segmented armor joint)

    The elbow gaskets must cover any knee area not covered by thigh or shin armor.

       o    Gaskets may be rubber or a shiny black material with ridges (similar to the TFA Elite Stormtrooper)

       o    May have the appearance of being segmented overlapping armor or similar “mechanical” joint in design and color.

 

Ankle and Wrist Gaskets (If used in lieu of a segmented armor joint)

•    The gaskets must cover any area not covered by armor.

       o    Gaskets may be rubber or a shiny black material with ridges (similar to the TFA Elite Stormtrooper)

       o    May have the appearance of being segmented overlapping armor or similar “mechanical” joint in design                   and color.

 

OPTIONAL Level two certification (if applicable):

•    The elbow, wrist, knee, and ankle joints are segmented overlapping armor or similar “mechanical” joint in design and color.

 

Do we want to address the groin area? Could use shorts like the DT or Sith Trooper?

The potential exists that pieces that resemble the "ball joint" that was GCI's could be made as part of the hip or thigh armor pieces. We could address this in the Hip or Thigh armor sections.

 

 

Link to comment

@Andreas Funk

Andreas,
Guten Tag. Der nächste Teil, nachdem wir den Unteranzug und die Dichtungen fertiggestellt haben, wird die Brustplatte und die Schulterpanzerung sein.
 Deine Fotos von der Schaufensterpuppe in Rüstung sehen toll aus!

Andreas,
Good day. The next part after we finalize the undersuit and gaskets will be the Chest Plate and Shoulder Armor.
 Your photos of the mannequin in armor looks great! 

  • Like 1
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.