tipperaryred[CMD-DCA] Posted January 19 Share Posted January 19 On 1/18/2024 at 2:44 AM, IcyTrooper said: The Elbow Armor looked pretty good too! I made some stuff align to the P2 realistic clone as the elbow strap appears in the references to be the same. Here it is below: Elbow Armor Painted gloss black. Armor has two parallel dashed detail slots on each outside edge of the elbow at the strap connection. Each elbow armor piece has a black rubber or rubber-like strap that is attached to the inner end of the armor and wraps around where the wearer's elbow bends. Each strap has a raised detail line at the top and bottom of the strap. OPTIONAL Level two certification (if applicable): The inside of the armor is padded to slightly elevate the armor off of the elbow of the wearer. Good with me too 1 Link to comment
tipperaryred[CMD-DCA] Posted January 19 Share Posted January 19 On 1/18/2024 at 5:56 AM, Spacejermz said: The helmet frown looks more like a matte dark grey rather than silver in my opinion. If you look at the FBFX photo there isn't any reflection coming off, specifically on the right side where the gloss black is more apparent. I'd agree with you that it isn't an especially gloss finish, but the close ups from that display definitely seem to show a metallic finish to my eye on the teeth and nose. I'd be happy with any kind of silver or gunmetal description for basic clearance. If we find new evidence in the future, we can always add in a Lvl2 description for maximum accuracy. 1 Link to comment
dewannawanga[TX] Posted January 21 Share Posted January 21 Hey yall, one thing I found that I might suggest we change is the flat sole of the boot being a level 1 detail. The reason for this is after hours of research the only source for the correct boot with a flat sole is keeptrooping. This means that if he stopped making the boots no one would be able to be approved. I found several online sources for boots that match everything else but they all had heels. I think the flat sole should be a lvl 2 detail strictly due to availability. Me personally I will still be buying his boots but for anyone else who may not have that option now or in the future they are SOL. 1 Link to comment
dewannawanga[TX] Posted January 21 Share Posted January 21 Here is an example of good alternative boot but with a heel. Link to comment
IcyTrooper[CMD-DL] Posted January 22 Share Posted January 22 We'll get to the boot in progression here soon Link to comment
IcyTrooper[CMD-DL] Posted January 22 Share Posted January 22 The Forearm Armor looked pretty good as well, well done on this! Pasting it below: Forearm Armor Painted gloss black. Armor is a two-piece design with a top and bottom. Armor is joined together with visible seams on both sides Both left and right forearms are mirror images of each other. Right forearm has a compad with 8 small buttons and 1 large main button. A second slightly smaller rectangular button sits centered on the main compad. Forearm tops have a flattened triangular area with a ridge that comes to a point at the top center of the forearm. 1 Link to comment
dewannawanga[TX] Posted January 22 Share Posted January 22 One thing I might suggest is mentioning the placement of the compad. Since it's the same as a clone but in a different spot people might get confused and glue it on like a clone. Something like "upper left rear" or something like that. 1 Link to comment
tipperaryred[CMD-DCA] Posted January 23 Share Posted January 23 8 hours ago, dewannawanga said: One thing I might suggest is mentioning the placement of the compad. Since it's the same as a clone but in a different spot people might get confused and glue it on like a clone. Something like "upper left rear" or something like that. A fair point. Perhaps we can specific that it is positioned as per the reference photos? Link to comment
dewannawanga[TX] Posted January 23 Share Posted January 23 Yeah. Something like "compad location matches reference photo"? 1 Link to comment
tipperaryred[CMD-DCA] Posted January 24 Share Posted January 24 Forearm Armor Painted gloss black. Armor is a two-piece design with a top and bottom. Armor is joined together with visible seams on both sides Both left and right forearms are mirror images of each other. Right forearm has a compad with 8 small buttons and 1 large main button. A second slightly smaller rectangular button sits centered on the main compad. Compad placement matches reference photos. Forearm tops have a flattened triangular area with a ridge that comes to a point at the top center of the forearm. Link to comment
tipperaryred[CMD-DCA] Posted January 24 Share Posted January 24 Master CRL thread now updated with completed text. Much of the hard work is now done! Remaining pieces to confirm are as below: Hand Plates Gloves Chest Armor Back Armor Backpack Abdomen Armor Cod Armor Posterior Armor Belt Thermal Detonator Thigh Armor Knee Armor Lower Leg Armor DC-15S Blaster DC-15A Blaster 2 Link to comment
IcyTrooper[CMD-DL] Posted January 25 Share Posted January 25 I'm going to tweak that forearm a little more, it was good to note that the location is a bit different. Forearm Armor Painted gloss black. Armor is a two-piece design with a top and bottom. Armor is joined together with visible seams on both sides Both left and right forearms are mirror images of each other. Right forearm has a compad with 8 small buttons and 1 large main button. A second slightly smaller rectangular button sits centered on the main compad. The compad placement is closer to the bend in the wearer's elbow rather than by the wrist. Compad placement matches reference photos. Forearm tops have a flattened triangular area with a ridge that comes to a point at the top center of the forearm. This would make it pretty clear that the placement is special. I think we are good to move to the Hand Plates below: Hand Plates Painted gloss black. Hand plates are mirror images of each other. Hand plates have a top curving ridge just past the knuckles of the hand. Hand plates turn down in a triangular shape that point towards the base of the thumb. 1 Link to comment
IcyTrooper[CMD-DL] Posted January 27 Share Posted January 27 I saw we did a little work with the gloves aligning them to the R1TK, which is what I'm observing as well. We do have the Imperial Death Trooper text with a similar glove, so perhaps we can do a hybrid of that text with what we have come up with here since it is a different show. I did like the padding addition for L2. Gloves Black in color, made of Nomex, leather, or leather-like material, with no visible straps or logos/designs. The fingers are enclosed, non-textured. The palm, thumb and forefinger are black leather or leather-like. Cuff is made from black elastic or elastic type of material. Extends underneath the forearm armor. The hand plates are attached to the back of each glove with no visible method of attachment. OPTIONAL Level two certification (if applicable): There is a curved cut out in the forefinger leather. The palms have 5 raised padded sections that match the reference photos. 1 Link to comment
tipperaryred[CMD-DCA] Posted January 27 Share Posted January 27 Nice additions, I like it 👌 Link to comment
IcyTrooper[CMD-DL] Posted January 28 Share Posted January 28 Got the text updated for the Gloves, that should be good for now. I'll post the Chest Armor below so that we can verify that. I added the L2 detail for this to match what we had for the Electrostaff Purge Trooper since it does appear that they are that way into the slots but the same look can be achieved if it is behind the armor as well. Chest Armor Painted gloss black. The positioning descriptions with reference to left and right are as if you are a looking at the armor from the front. Two raised rectangles aligned vertically in center of armor. The left rectangle has small raised line along outside edge. The right rectangle extends slightly above the left rectangle and has a small notch shape on right edge and 4 small horizontal rectangles on the lower left corner. Raised 4 sided greeblie is located on the lower left side of the armor with a raised circle that has a round red lens on top and a raised vertical rectangle below the lens. Two raised vertical rectangles on the lower right side of the armor. Chest and back armor match together at the sides with no gap and a seam line is present. Shoulder straps are slotted into the detail ridges of the top connection points or attached behind them. OPTIONAL Level two certification (if applicable): Shoulder straps must be slotted into the detail ridges of the top connection points. 1 Link to comment
dewannawanga[TX] Posted January 28 Share Posted January 28 One detail I'd suggest changing is stating there is no gap at the sides between chest and back armor. If you look at screen used clones (I've confirmed with FBFX the base armor is the exact same as the clones they made) you can see a gap. The the gap is backed with black elastic or rubber like the new Era ties. If you watch the Adam savage video where he goes over a screen used clone in close up detail you can see the gap. Link to comment
dewannawanga[TX] Posted January 28 Share Posted January 28 Here In the reference photo you can see the gap. 1 Link to comment
dewannawanga[TX] Posted January 28 Share Posted January 28 Also we should add the red lens being lit as it's seen in the film illuminated. Link to comment
tipperaryred[CMD-DCA] Posted January 29 Share Posted January 29 Good spot on the gap. It looks very much like the Inferno armour, where a small plate joins the front and back. Elastic, fabric, armour plate or rubber could all be treated as acceptable options for base clearance so long as the visual effect is the same. If we have confirmation of what material was used on set, that could go into Lvl2. Regarding the lights, most costumes will tend to leave those as Lvl2 details even if they are lit up on screen. I think as much as anything that this is to keep kits accessible (builders might be put off by the electronics). So I'd be happy to put the red lit up LED into Lvl2, and simply state that the appearance of an LED must be present for base clearance. This is consistent with how we dealt with the LEDs on the helmet. 1 Link to comment
IcyTrooper[CMD-DL] Posted January 30 Share Posted January 30 Got it, we did have mention about the lack of a gap on the sides but we should definitely clarify that they are connected at the sides with a material. I also agree that functioning electronics should be an L2 item. That has generally been standard around the Legion. I added stuff in purple below, but may be worth a secondary glance to ensure it isn't confusing. Chest Armor Painted gloss black. The positioning descriptions with reference to left and right are as if you are a looking at the armor from the front. Two raised rectangles aligned vertically in center of armor. The left rectangle has small raised line along outside edge. The right rectangle extends slightly above the left rectangle and has a small notch shape on right edge and 4 small horizontal rectangles on the lower left corner. Raised 4 sided greeblie is located on the lower left side of the armor with a raised circle that has a round red lens on top and a raised vertical rectangle below the lens. The lens may be painted to give the effect it is lit or it may be electronically lit producing a steady, non-blinking, light that is red in color. Two raised vertical rectangles on the lower right side of the armor. Chest and back armor match together at the sides with no gap and a seam line is present. The connection between the chest and the back armor may be fabric, elastic, plastic or rubber, so as it closely matches the armor color. Shoulder straps are slotted into the detail ridges of the top connection points or attached behind them. OPTIONAL Level two certification (if applicable): Shoulder straps must be slotted into the detail ridges of the top connection points. The round red lens is electronically lit producing a steady, non-blinking, light that is red in color. 2 Link to comment
dewannawanga[TX] Posted January 30 Share Posted January 30 That looks good! Out of curiosity are we good with the kama? I ask cause I was planning on printing the inner cog fabric this weekend. Link to comment
tipperaryred[CMD-DCA] Posted January 30 Share Posted January 30 9 hours ago, dewannawanga said: That looks good! Out of curiosity are we good with the kama? I ask cause I was planning on printing the inner cog fabric this weekend. The kama was one that I reviewed myself at the end of the discussion and was happy with, but it would definitely be worth having @IcyTrooperor @Dropkickcast an eye over it just to make sure the wording is consistent and that we didn't miss anything obvious. Link to comment
dewannawanga[TX] Posted February 1 Share Posted February 1 Just sharing some armor progress pics. Yes I know the wrong bicep is red 🤣. I still have to paint the helmet so I'll be repainting it then. 3 Link to comment
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