Andreas Funk Posted April 9, 2023 Share Posted April 9, 2023 On 8/19/2022 at 8:49 AM, Trachta said: Another approach could be to get a custom printed morph suit to fill in the joints. As established in the photos, the joints are almost exactly the same size as their human counter part. An example of how detailed one could get with these ( example image). They also are not that expensive to produce either. ello Are there companies that offer something like this, that you can design your own body suit ? Or is there one of you possibly already and designs one for the dark trooper? Greetings Andreas Link to comment
Chaos[CMD-DCA] Posted April 12, 2023 Share Posted April 12, 2023 On 4/9/2023 at 12:31 PM, Andreas Funk said: Hello Do you have companies that print body suits ? Like for example this one, see photo on the link- Greetings Andreas https://imgur.com/dKc7bli Andreas, that photo is too small (50x50) to see Link to comment
Andreas Funk Posted April 13, 2023 Share Posted April 13, 2023 On 4/12/2023 at 6:50 AM, Chaos said: Andreas, that photo is too small (50x50) to see it's the only one I have Link to comment
Andreas Funk Posted May 4 Share Posted May 4 Hallo everybody Here is a update form our Darktrooper project it is not dead ;-)) it needs time here the Photos https://imgur.com/a/2dMfQKq https://imgur.com/a/pF7tAjH Is everybody next year on the Star Wars celebration in Japan ? Two guys from our Dark Trooper project group are flying to the celebration . We are from Germany, maybe we meet same guys from the detachment US. greatings Andreas Link to comment
Andreas Funk Posted May 4 Share Posted May 4 It's all Vakuumformed and the details are RESIN ( there are in the moment not 100 % accorded ) greatings Andreas Link to comment
Andreas Funk Posted May 5 Share Posted May 5 Hallo oder wurde das bestreben hier clrs zu erwirken schon auf eis gelegt? was ich persönlich sehr schade finden würde, da ich das Kostüm mega geil finde und es wirklich tragbar ist. Wir haben einige lösungen der Gelenke gefunden damit es dem Film sehr nahe kommt. Auf jedenfall besser als bei dem ausgestelltem Kostüm von Disney. Gruss Andreas Link to comment
Chaos[CMD-DCA] Posted May 5 Share Posted May 5 Andreas, wir haben in letzter Zeit nicht viel an der CRL gearbeitet. Die größten Herausforderungen sind 1: Referenzfotos und 2: Jemand, der einen Bausatz gebaut hat, der als Diskussionsstoff für die CRL-Entwicklung verwendet werden könnte. Wenn Sie sich aktiv an der Diskussion und Entwicklung der CRL beteiligen und Ihren Build als Beispiel verwenden möchten, sind wir gerne bereit, den CRL-Prozess für dieses Kostüm fortzusetzen. Zumindest müssten wir mit klaren Fotos in höherer Auflösung von jedem Teil Ihres Kostüms beginnen, und zwar weitgehend in der gleichen Reihenfolge und Ausrichtung wie die CRL für eine bereits fertiggestellte CRL. Am besten geeignet wäre wahrscheinlich der Death Trooper, da es den Anschein hat, dass viele der im DT verwendeten Produktionsdesigntechniken auch im Gen 3 Dark Trooper verwendet wurden. Sobald wir Ihre Fotos haben, können wir beginnen, Ihre Fotos mit den Referenzfotos zu vergleichen und mit dem CRL-Verbiage-Prozess zu beginnen. Ich werde den Kommandostab markieren, damit er mitmachen kann, und auch @HidingInCosplay, der, wie Sie wissen, auch einen Kostümbau abgeschlossen hat. Ich bin zu 98 % mit meinen modifizierten 3D-Dateien unter Verwendung vorhandener Dateien und Bildschirmreferenzfotos fertig und zu 30 % mit dem Druck fertig. Wenn wir eine CRL erstellen wollen, ist es meiner Meinung nach die beste Vorgehensweise, eine Bildschirm-„Helden“-CRL zu verwenden und nicht die Disney-Requisite, da wir die CGI-Bilder reproduzieren müssen, die für das Erscheinungsbild des Dark Trooper erstellt wurden. Wenn wir von Detachment Leadership das „Go ahead“ erhalten, wird sich dieser Thread höchstwahrscheinlich in einen echten CRL-Diskussionsthread verwandeln. Stehen Sie bereit und bereiten Sie die Fotos vor. Jeder, der Fotos veröffentlichen möchte, muss diese auf einer Foto-Sharing-Site wie Imgur platzieren und die Option „Direkter Link“ verwenden, um diese Fotos in seinem Build-Thread zu platzieren. Es macht es viel einfacher, wenn wir mit dem Diskussionsprozess beginnen. Andreas, we haven't done much development on the CRL lately. The biggest challenges are 1: reference photos, and 2: Someone who has built a kit that could be used as a discussion piece for the CRL development. If you would like to be actively involved in the discussion and development of the CRL and use your build as an example we would be more than willing to continue the CRL process for this costume. At a minimum we would need to start with clear higher resolution photos of each piece of your costume much in the same order and orientation as the CRL for an already completed CRL. Probably the best one to use would be the Death Trooper as it appears much of the production design techniques used in the DT were also used in the Gen 3 Dark Trooper. Once we have your photos we can begin to compare your photos to the reference photos and begin the CRL verbiage process. I will tag the Command Staff @IcyTrooper @Dropkick @RAIDER @Blackwatch @rickyboyblue @SithThundercracker @Katiebug0747 @tipperaryred @Darth Corndog so they can chime in and also @HidingInCosplay who as you know has also completed a costume build. I am 98% with my modified 3D files using existing files and screen reference photos and 30% printing complete. If we are going to do a CRL I think the best course of action is to go with a screen "hero" CRL and not the Disney Prop as we need to replicate the CGI imaging that was done to the Dark Trooper's appearance. If we get the "Go ahead" from Detachment Leadership, most likely this thread will transform into an actual CRL Discussion thread. Stand by and get those photos ready. Anyone who is going to post photos will need to place those on a photo sharing site such as Imgur and use the "Direct Link" option to place those photos into their Build thread. It makes it a lot easier when we start the discussion process. 2 2 Link to comment
IcyTrooper[CMD-DL] Posted May 6 Share Posted May 6 @Chaos thanks for the tag in on it! I'm a little hesitant on using this thread to work on the 3D modeling of the costume. I'd like to keep this thread for pulling the reference images out and then drafting the text. I'll go ahead and create a 3D modeling development thread for the past few questions. @Andreas Funk 3 1 Link to comment
Andreas Funk Posted May 18 Share Posted May 18 Hello all Dark Trooper friends After almost two years of research, planning and construction, I am sending my first prototype of my deep-drawn DARK TROOPER ARMOR. Not all of the small parts are 100 percent original, but we can start our discussion. For me, this costume is wearable and it gives the wearer an illusion of being a droid. Let the discussion begin. With Imperial greetings Andrew Here are the Photos https://imgur.com/a/LBnc2GW 2 Link to comment
Chaos[CMD-DCA] Posted May 19 Share Posted May 19 @Andreas Funk thanks for posting, I'll take a closer look this week. 1 1 Link to comment
Andreas Funk Posted May 25 Share Posted May 25 Hello everyone. Here is my complete construction report and the video of the first step. https://imgur.com/a/qPowcAp With you all a nice week end and have fun with my Construction report. Andreas 1 Link to comment
Andreas Funk Posted May 25 Share Posted May 25 Sorry 🙂 here is it complete in english. Andreas https://imgur.com/a/uM9B7vq 2 Link to comment
Chaos[CMD-DCA] Posted May 29 Share Posted May 29 Impressive work Andreas! I think we might be at a point to start building the CRL requirements. More to follow later. 1 1 Link to comment
Gree23[CMD-DCA] Posted June 5 Share Posted June 5 On 5/25/2024 at 5:10 PM, Andreas Funk said: Sorry 🙂 here is it complete in english. Andreas https://imgur.com/a/uM9B7vq Wow! this is absolutely amazing! is this something you plan to sell as a kit if the CRL is completed? 1 1 Link to comment
Andreas Funk Posted June 6 Share Posted June 6 16 hours ago, Gree23 said: Wow! this is absolutely amazing! is this something you plan to sell as a kit if the CRL is completed? Hello Thanks Yes, you could definitely do that once all the work is finished. I even plan to create a construction plan. We are a 4-man Dark Trooper fan group and my original plan was to build everyone a costume that would make us all appear the same size. greeting Andrew 2 Link to comment
Andreas Funk Posted June 6 Share Posted June 6 Hello Dark trooper friends I started a kind of CRL to get the discussion going a little. Unfortunately this is still in German (Laugh) so you can still learn a little German.... Fun 🙂 Please everyone remember that these are m costume is a standard size, which means that the costume is not adjusted to the wearer, but vice versa. This is achieved via the heel size of the shoes or insoles and the height of the upper body armor. I tested this and it works. People with a height of 1.75 to 1.90 can wear this costume. The optimal height would be 1.80m since the Dark Tropper is only 1.90m. Our human Dammy was 1.88m, so anything goes. greetings from Germany Andrew https://imgur.com/a/7NaxVK8 1 Link to comment
Andreas Funk Posted June 6 Share Posted June 6 3 minutes ago, Andreas Funk said: Hello Dark trooper friends I started a kind of CRL to get the discussion going a little. Unfortunately this is still in German (Laugh) so you can still learn a little German.... Fun 🙂 Please everyone remember that these are m costume is a standard size, which means that the costume is not adjusted to the wearer, but vice versa. This is achieved via the heel size of the shoes or insoles and the height of the upper body armor. I tested this and it works. People with a height of 1.75 to 1.90 can wear this costume. The optimal height would be 1.80m since the Dark Tropper is only 1.90m. Our human Dammy was 1.88m, so anything goes. greetings from Germany Andrew https://imgur.com/a/7NaxVK8 This will later ensure that all dark troopers really look the same and are in a height range of 1.85 m to a maximum of 2 m. These dimensions include shoes and helmet 1 Link to comment
Andreas Funk Posted June 13 Share Posted June 13 Hallo Für die CRLs würe ich natürlich neue Fotos machen, es dient nur zur Disskusionshilfe Dark Trooper Grüße aus Deutschland Andreas Link to comment
IcyTrooper[CMD-DL] Posted July 13 Share Posted July 13 Still waiting to hear back from the LMOs on inclusion of this new-to-the-legion (NTTL) costume into the 501st and placement (if able) into Spec Ops. We should hear any day now. 2 Link to comment
IcyTrooper[CMD-DL] Posted July 14 Share Posted July 14 Good news, the LMOs have approved this as a NTTL costume for placement with us, we can continue the CRL development and costume refinements! 4 Link to comment
Chaos[CMD-DCA] Posted July 14 Share Posted July 14 Proposed Imperial Phase III Dark Trooper: Third Generation CRL (Initial) It has been almost three and half years since the release of The Mandalorian Chapter 16: The Rescue and since then there have been many high quality photos of the Phase III Dark Trooper- GEN III released and with the appearance of Dark Trooper GEN III in “Star Wars: The Mandalorian” once again the spotlight is shining brightly on Empire’s Elite Special Operations Forces. For the last few years, the Spec Ops members have been analyzing photos and toys of the Dark Trooper GEN III and started the daunting task of determining if this costume can be wearable and to what extent would the CRL detail the costume. This was further complicated by the fact that the suits worn by actors were augmented with CGI details that may or may not be able to be replicated in a wearable/functional part. There are a few individuals who have produced a costume of some semblance to the suits seen on the series. We plan to use their lessons learned during the build of their suits to assist in determining wearability of suit items. We have determined that this kit can be worn with some modifications, but we must determine how far from CGI detail that will we accept as basic CRL requirements. The Dark Trooper GEN III will be a single version CRL. Weapons will be optional for basic approval but when present for approval must be in accordance with the CRL optional item description. Currently Level 2 requirements will be developed at a later time. The delay is primarily driven by the capabilities of builders and makers’ abilities to replicate the finer details of the suit. Accommodations will be considered for all the current The Dark Trooper GEN III armor makers/builders’ kits when proposing the initial CRL. This will allow individuals who are currently in the process of building kits to continue with what they have and not have to buy new pieces or change what they have right now. As the items are listed, there may be additional links to photos that we used when working out the details of the CRL. Some of those links will become part of the CRL as “reference photos” and will assist builders and GMLs as they go through the build or approval process. Other links may be inserted such as photos or comments which were used when we discussed the CRL development and will provide answers for many questions as to how or why we developed the CRL Requirements. This “Proposed CRL” will be posted in this sub-forum for public discussion and input. As with many costumes, how the kits are constructed and attached with other pieces will not be a CRL requirement unless a means of attachment is visible and obvious when the costume is worn. Keep in mind that the CRL is not intended to be a detailed “how a costume was constructed” document but rather a visual guide to be used for 501st costume approval. The process will be an item by item discussion. We will post up a section of the CRL in a logical sequence. Discussion will occur for each section for a period of no less than one week, at which time, if the general consensus of the community is that the section is acceptable, we will "lock in" the section and move on to the next. Comments or discussion for a "locked in" section will be removed as to not disrupt the process flow. However, the author will have the opportunity to re-engage at the end of the process prior to final CRL submission. 1 1 Link to comment
Chaos[CMD-DCA] Posted July 14 Share Posted July 14 This will be the main listing and we'll tackle each part piece by piece (green is done, yellow is WIP, and red is not finalized): Helmet Neck Seal and Apron Undersuit Gaskets Chest Armor and Shoulder Armor Upper Back Armor Lower Back Armor Biceps Elbow Joint Forearms Hands Abdomen Armor Codpiece & Posterior Armor Belt Thigh Armor Knee Joint Lower Leg Armor Boot Armor Boots Dark Trooper Blaster ----------FINALIZED TEXT GOES BELOW THIS LINE------------ Description: Dark Trooper: Generation 3 Prefix: TX Detachment: Spec Ops Detachment Context: Star Wars Star Wars: The Mandalorian The Phase-III Dark Trooper, also known as the third-generation design Dark Trooper was a type of elite, experimental third-generation battle droid manufactured by the Imperial Department of Military Research and used by the Imperial remnant of Moff Gideon. The black and silver-plated droids were humanoid in shape and featured a pair of red photoreceptors and equipped with two rocket boosters, one in each foot. The droids were heat resistant, blaster resistant, and utilized extreme strength, being able to heavily damage Imperial blast doors but were very slow in general speed. According to Dr. Penn Pershing, they took up too much energy to be ready at all times, so they were kept in cold storage and took a few minutes to deploy. For even greater efficiency, a force of Dark Troopers could be deployed alongside a Death Trooper escort, who would hold command over the battle droids. Special Notes: The armor parts shall be made from one of these (or similar) types of materials: Fiberglass ABS (Acrylonitrile Butadiene Styrene) HIPS (High Impact Polystyrene) PLA, ABS, PETG (3D Printing) Polyurethane Rubber Blasters are not required for legion membership per our weapons policy 3D Printed parts are permitted but all print lines and other artifacts must be removed. Costume Weathering: The costume's armor and hard pieces are gloss black. The Dark Trooper GEN III costume may be slightly weathered to produce a worn look. The weathering must be uniform across all costume parts. If weathered, a light grey or white tint paint wash, or dry brush technique, or powder dusting may be used to create the oxidized or dirty effect. More information can be found on the Spec Ops Detachment Forums. (Insert link to weathering photos here) Contrasting Color Scheme: Some parts have a contrasting color scheme between gloss black, matte or metallic black, matte silver, or matte dark gray. More information can be found on the Spec Ops Detachment Forums. (insert link to Color Scheme Guide) Some parts have additional colors to highlight recesses or grooves. These are defined in each piece’s description along with reference photos. Helmet Gloss black in color, consistent with the rest of the costume and proportion. May be painted in accordance with the Color Scheme Guide. If used, all armor pieces must be painted using the Color Scheme Guide. The helmet may be slightly weathered but must be uniform with the rest of the costume. The dome of the helmet is segmented into three sections. The center larger section is raised above the two side sections. The brow extends out beyond the lenses forming an overhang. There is a horizontal recess approximately 1.5" x 1/10" (38.1mm x 2.5mm) centered above the eyes approximately 1/5" to 1/2" (5mm to 12mm) above the lower edge of the brow. There are elongated trapezoids present on each side. These have the appearance of being vented with 18-20 raised vertical segments. Recessed areas between the segments have the appearance of being solid. There are two trapezoids present on the upper rear of the helmet similar in appearance to the Stormtrooper but are slightly wider. These have the appearance of being vented with 13-14 raised vertical segments. Recessed areas between the segments have the appearance of being solid. The eye lenses are inverted triangular in shape and separated. The lenses have a red tint which is or has the appearance of being illuminated. If illumination is used it shall give the eyes the appearance of a glow and not a focused beam. Lens shall obscure the wearer’s eyes. There may be a small rectangular indent at the lower center “v” of each eye opening on each side of the nose. Helmet has a lower section which is flared outward slightly which begins at the lower back half and extends around each side to the front ending even with the most forward edge of the side elongated trapezoids. There are three ridges that gradually step down into the neck of the wearer when viewing from behind. The cheeks below the eyes have raised triangular ridges which begin at the flared section and end at the nose piece. The top of the nose is flat with a raised section which extends up between the eyes into the brow. The nose consists of: Vocoder with 8 vertical flat raised ridges. The middle 4 are longer and equal in size. The next two are shorter than the middle, and the two outer ridges are the shortest as per the reference photos. The nose section below the vocoder has a trapezoid shape with raised details and two knobs as per the reference photos. The raised detail is a single large square with four smaller vertical rectangles on each corner. There are two “wide knurled knobs” approximately 1/2" to 3/4" (12.7mm to 20mm) in diameter located on the lower corners. There is a flat curved “mandible” on each lower side part of the helmet that extends around the back of the helmet as if it were one piece. There is a raised elongated cap with a recessed center at the end of each mandible. There are three elongated rectangle recesses on each side of the mandibles. OPTIONAL Level two certification (if applicable): The eye lenses are illuminated with the appearance of a glow and not a focused beam. The small rectangular indent is present at the lower center “v” of each eye opening on each side of the nose. Neck Seal and Apron Neck seal has horizontal ribs. Extends from the base of the neck to conceal the entire neck and is fitted to the wearer. No hair or skin should be visible around the neck area. It has a concealed overlap which joins at the back of the neck. The neck seal may be attached to a smooth black apron which is made of the same or similar material as the neck seal. The apron is worn over the top of the undersuit and under the chest and back armor. Undersuit Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos. Neck seal and elbow/knee gaskets may be attached to or part of the undersuit. The black material may be shiny or matte. Gaskets Elbow, wrist, ankle, and knee gaskets (if used in lieu of a segmented armor joint): The gaskets must cover any area not covered by armor. Gaskets may be rubber or a shiny black material with ridges (similar to the TFA Elite Stormtrooper). May have the appearance of being segmented overlapping armor or similar “mechanical” joint in design and color. OPTIONAL Level two certification (if applicable): The elbow, wrist, knee, and ankle joints are segmented overlapping armor or similar “mechanical” joint in design and color. Chest Armor and Shoulder Armor Gloss black in color unless noted below. May be painted in accordance with the Color Scheme Guide. If used, all armor pieces must be painted using the Color Scheme Guide. Proportional to the rest of the costume. Chest and shoulder armor may be slightly weathered but must be uniform with the rest of the costume. Chest armor overlaps the abdominal armor. Chest armor extends under the arms and over the shoulders to join with the back armor. Method of connection is not visible. A raised circular greeblie, with the appearance of a hose port, is located on the left middle panel of the chest armor. (See CRL Gallery for reference) There are four raised cylinders of various size on the hose port. The largest one is centered, two are 180 degrees opposite each other, and one is 90 degrees to the other two and shorter. There is a centered wedge shaped recessed area that opens up towards the helmet and narrows and stops at a straight line away from the helmet. There space between this wedge shaped area and the recessed area on the lower center section of the chest armor. There is a recessed area on the lower center section of the chest armor. (Locations/descriptions are as if viewing from the front) There are three greeblies painted metallic black located in the recessed area. Greeblie is located on the top center of the recessed section. An elongated rectangle consists of; four equally spaced small rectangle recesses which are painted red or illuminated, a raised castellated ring on the right side with approximately 15 castellations. The lower left corner is inverted into the center. Greeblie is on the lower right side of the recessed section. Six vertical raised rectangles equally spaced with the far right rectangle being approximately twice the width of the other five. Greeblie is located on the lower left side of the recessed section. Two raised elongated horizontal rectangles sit above a raised uneven “T” shape. The arm area of the chest armorhas a raised tapered ring that joins with a matching detail on the back armor. There are three raised elongated narrow trapezoid shapes that extend from the raised tapered ring to the lower front edge of the chest armor. There is a raised rectangle with five recessed rectangles of various lengths below the raised tapered ring. There are solid pauldron type shoulder armor that sit on top of each of the shoulders and extend slightly past the shoulder/bicep armor and are attached to a single point on the chest and the back armor. Shoulder armor may be stationary or pivot with shoulder movement. The attachment greeblie is present twice on each shoulder armor (front and back) and is circular in shape with a bracket shaped extension that faces outwards away from the helmet. The bracket shaped extension has four equally spaced raised edges. Within the circular greeblie there is a centered raised circle that is smaller than the circular greeblie it sits on. OPTIONAL Level two certification (if applicable): The chest lower center section’s elongated rectangle consists of four small rectangle recesses which must be illuminated red using LEDs. Upper Back Armor Gloss black in color unless noted below. May be painted in accordance with the Color Scheme Guide. If used, all armor pieces must be painted using the Color Scheme Guide. Proportional to the rest of the costume. The back armor may be slightly weathered but must be uniform with the rest of the costume. Back armor overlaps the abdominal armor. Back armor extends over shoulders to meet chest armor. The chest and back plate meet flush at the sides. The arm area of the back plate has a raised tapered ring that joins with a matching detail on the front armor. The collar extends upward and tapers to the chest armor. The back plate has two large cut out recesses with vent details and greeblies inside. The vent details above the greeblies are cut out and backed with black material matching the rest of the armor. There are roughly 8 cut out rectangles (2 rows of 4 stacked) on each side of these vent details. Each recess has a different and specific set of greeblies inside: Left side recess: A rectangle shape greeblie with an angled right side end with 5 panels. On the right side a heat sink greeblie is fitted. Right side recess: Along the top is a long thin strip with flat ends with approximately 30 cylinder shaped teeth in the middle. Along the bottom is a long thin strip that has angled ends with approximately 28 cylinder shaped teeth in the middle. Below it on the left is a rectangle shape greeblie. Approximately 1/8th of the left side is flat followed by a thin line recess and 7x3 rows of oblong-shaped indents. On the right side is a raised circular ring type hose connector. Below that, along the bottom is a long thin strip that has angled ends with approximately 28 cylinder shaped teeth in the middle. There is an oblong greeblie centered below the 2 large recesses. There is a small, raised circle greeblie centered below the oblong greeblie. Bottom left has a rectangle cut out with the left side stepped. The recesses may be matte or metallic black. There are solid pauldron type shoulder armor that sit on top of each of the shoulders and extend slightly past the shoulder/bicep armor and are attached to a single point on the chest and the back armor. Shoulder armor may be stationary or pivot with shoulder movement. The attachment greeblie is present twice on each shoulder armor (front and back) and is circular in shape with a bracket shaped extension that faces outwards away from the helmet. The bracket shaped extension has four equally spaced raised edges. Within the circular greeblie there is a centered raised circle that is smaller than the circular greeblie it sits on. Lower Back Armor Gloss black in color unless noted below. May be painted in accordance with the Color Scheme Guide. If used, all armor pieces must be painted using the Color Scheme Guide. Fitted centered and under the back plate and extends to below the top of the belt. This is to hide the body of the wearer as much as possible. Lower back armor may be slightly weathered but must be uniform with the rest of the costume. The Lower Back Armor and Abdomen Armor side extensions, if any, may meet flush at the sides. Has a general “T” shape design with the top being flat across. Each top corner section is extended outward with the bottom edge angling and widening downward to the center section. There are two proportional horizontal recesses that may be present. The center section has a recessed area which has two raised circular ring type hose connectors positioned offset with the larger one located in the upper right corner and the smaller one located in the lower left corner. Connectors may be painted metallic black or silver. Two pistons may be present. If present, the ends must have the appearance of being attached to the lower back and extended to be hidden by the belt. Pistons shafts must be painted metallic black or silver. 2 Link to comment
IcyTrooper[CMD-DL] Posted July 14 Share Posted July 14 13 hours ago, Chaos said: Revision 0 Description: Imperial Phase III Dark Trooper: Third Generation Prefix: TX Detachment: Spec Ops Detachment Context: The Phase-III Dark Trooper, also known as the third-generation design Dark Trooper was a type of elite, experimental third-generation battle droid manufactured by the Imperial Department of Military Research and used by the Imperial remnant of Moff Gideon. The black and silver-plated droids were humanoid in shape and featured a pair of red photoreceptors and equipped with two rocket boosters, one in each foot. The droids were heat resistant, blaster resistant, and utilized extreme strength, being able to heavily damage Imperial blast doors but were very slow in general speed. According to Dr. Penn Pershing, they took up too much energy to be ready at all times, so they were kept in cold storage and took a few minutes to deploy. For even greater efficiency, a force of Dark Troopers could be deployed alongside a Death Trooper escort, who would hold command over the battle droids. First section up for discussion. I'm good with this. 2 Link to comment
Chaos[CMD-DCA] Posted July 15 Share Posted July 15 15 hours ago, IcyTrooper said: I'm good with this. Its pretty much straight out of the Star Wars wiki site. Can't go wrong with that. 1 Link to comment
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