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RAIDER

Detachment Costume Advisor[CMD-DCA]
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Everything posted by RAIDER

  1. I took pics of that fig at Celebration Chicago. Wonder if we can get a "realistic" version approved?
  2. Thanks @pm07 ! Any progress on jumpsuit (or timetable u can estimate) or should I pass lead to someone to get this moved towards completion?
  3. Perfecto @14166 ! Rocket Troopers (Rebels) it is. I was hoping that was going to be the case because they are pretty much just a stylized animated version of the BF2 Rocket Trooper with some tweaks. Thanks!!!
  4. Cool. As long as we have official (and sufficient) references, any can be pursued.
  5. @TX-15293 @Blackwatch can probably provide more. Here are a few that will be added to the CRL gallery in the near future.
  6. For all armor parts (including helmet) let's adjust the Pantone out and get the different color wording in there. I looked up olive green and there are some pretty bright variations that can be had from that... @JAFO suggestion of Field Grey seems the safer choice...unless we do a combo of both?
  7. Same issue in my eyes regarding cords. We aren't really to the blaster yet, but is the CRL model blaster painted black or all silver? It seems very shiny.
  8. Here are the scarves next to each other. I know lighting can be an issue...but these just don't seem close. If lighting is the issue, it will need to be corrected to match the reference so future builders (and GMLs) know what the correct color should be.
  9. Should be fixed (or will be once LMOs publish).
  10. No. I rushed the edit while at work today and caught the cylinder but not that. I'll have to request another unlock of the CRL. Doh.
  11. Made minor punctuation edits on boots. That's about it.
  12. I'm not aware of a good tutorial honestly. @furiosa any ideas? The majority of people buy kits that include the tube...tho original TB dets weren't actually corrugated, they were a normal cylinder-shaped tube wrapped w/ something like phone line or similar to look corrugated. I wonder if you could reach out to armor vendors and see if you can buy the corrugated tubes? Even just googling biker scout detonator I found some vendors that look like they have what you'd need. Give that a shot and see what you come up...I think as long as it's corrugated you can trim it to the proper length. Just remember to paint it black. I will PM you one example I found.
  13. I looked up the mobile game (canon) Star Wars Commander...and Jumptroopers are a bit different than this here. I also found the episodes these appear in Rebels...going to watch myself and verify what they are called. It's a new build (animated style) for sure...and I'm guessing there are no armor makers for this yet...but if anyone ever decides to build it, we can at least have the naming setup.
  14. Yea those look like they should work. I like how those don't have the metal bits at the top that mine have (which I had to remove/flatten). If you're going for a Level 2 approval, pretty much any boot is going to require sole modification with the cuts. Where'd you order those from?
  15. I have not seen the proposal yet and we haven't started any discussions on it, so we shall see.
  16. No prob. Something thats going to give u this look in the soles after u make the cuts...
  17. You should be good to attempt real leather boots. The process to create Shadow boots is the same. Just use black lol. Ive never used leather...not sure of how well it stretches compared to the vinyl. As far as base boot, a few troopers in my area (including myself) did our own using some Kmart boots that cost $20 or less if u can catch a sale. The issue is...Kmarts are closing all over the place. With marine vinyl, we finished them for around $40 total. I know other people have used Walmart Wrangler brand as well.
  18. Not to be confused with the Specialist DT variant...this is for Level 2 approvals. Currently there is no Level 2 available for DTs. That is on my priority list to see get done asap. @nanotek has already started drafting an update proposal so we can see that happen sooner than later.
  19. @Blackwatch That looks good to me though I was ok w/ the word "moderately"...it matches the original Mudtrooper CRL and I think that consistency is good. I was more talking about the model's weathering. What is your opinion? Is the weathering amount acceptable? Open to the community's feedback on this before @jimmiroquai goes weathering crazy on it. Hair...we can bypass for now and move to optional. It's unseen with the helmet on...should only be required if the helmet is off (which can be a separate tabbed version). Now...do you think a requirement of no visible hair is necessary for helmet on or is that nitpicking? Feel free to tackle goggles and scarf text...they are fine. Only adjustments that probably should happen are on the model herself.
  20. I don't know man...I really like those angled forward hose connectors. Do what ya gotta but I think those came out nice.
  21. The short answer (and I want to preface this because it's text typed...no negative or sarcastic tone implied) is that this is a different detachment and requirements do not necessarily have to match. Our references are based primarily on a Star Wars Galaxies video game character. The TB and TX CRLs were basically aligned...however, Pathfinders did an update last year, and we had no input on their CRL changes (as is expected...we don't have to align w/ one another) and so that's no longer the case...that's an additional reason to any other differences you may find (and there are plenty as of present). That said, I did mention earlier that an update is incoming. You can read it here: https://forum.specops501st.com/index.php?/topic/6057-proposed-crl-update-shadow-scout-not-yet-active/ This is, for the most part, how the update will read. We have gone back in the staff area and made some minor adjustments, but the core of it is there and if you check the flight suit text, the Level 2 flight suit requirement is being adjusted. Hope this helps. If you have more questions, please don't hesitate to ask.
  22. In the references the armor parts just seem more dingy and scuffed than what these appear. I see you did some weathering there, but it seems light compared to references...particularly on the bigger pieces (helmet, chest, back, shoulders). Your weathering is more noticeable on the biceps. Again...I'm a horrible judge of color (so more opinions on it are welcome), but in regards to the cords...the blaster one looks to be very light in color as well in relation to the reference material (it should be a dark, dirty red). Likewise, it looks like it is a very similar color to the belt cord, which currently looks very clean and bright on the model compared to the dark, dirty red in the references. I will hold on any further feedback though on those parts and any wording adjustments to the CRL till we get to them.
  23. @jimmiroquai tagging you here so you can make note of any suggested adjustments. As we discuss this piece by piece let's make note of any adjustments that the model would need to make in order to achieve the agreed upon Level 1 requirements. HELMET @Blackwatch you can proceed w the suggested text adjustments. @jimmiroquai based on references, I feel we need to get more weathering on this. Text says "moderately weathered" and she is looking pretty clean at the moment...esp when I compare to references. This will probably need to be carried over to all armor pieces as well. HAIR I'd like to move to optional for now...I believe we will need to do helmet on/helmet off tabbed versions. GOGGLES I've requested additional pics of the goggle separate from @jimmiroquai Regarding the goggles on the model...it appears that the bridge adjuster needs to be bronzed. SCARF I'm of the opinion that the scarf needs to be a dark red. Granted, I'm not the best person to get opinions on color for...but the one being used by model appears much lighter when compared to references. Thoughts? Then we can move forward.
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