Welcome to spec ops! Glad to have you here. Your color combo sounds good. For gloss you can go two ways - buy a pull in very high gloss or when you paint the armor take it to a body shop. In either scenario you'll need to polish before troops to get that super shine. I do agree, though, it looks awesome!
That's an unknown right now. I won't be surprised if it is only Iden with one, though. If not, that would be pretty sweet. Hmm...then again, I could see that just being an in game perk.
As things currently stands there are two versions of the ground - the one circled above and then what we could call the 'heavy trooperc that has the ammo best. We may have a third if Gideon Husk shows his face in the game. If not, he's the same as the heavy.
The clips can be black or silver for specialist. The TD itself needs to be all black.
Lance, for the shoulders, is the issue that they keep rotating open?
Andrew's advice is sound. For the calves I use a foot strap to keep them down. I find my knee mobility is more Important than my foot and my foot has all that padding of my boot.
Thanks so much, Dorothy. I agree - we are limited on clear screens. I'm working on a download of the full trailer to see what I can get out of a frame by frame view. I'll post what I come up with. So far, I have only seen the one ground variant.
All, the way this is leaning is for a dual-type oqnership. JRS will have the pilot (chestbox) version and we'll have the ground forces (TK chest) version. That should give each detacent clear direction to pursue.
Once a crl is fully approved a GML can approve the costume on their own. Even though that is the case, some GML reach out to the DL and XO for feedback if they are less familiar with the costume.
There are, shadow Stormtroopers are the black version of their white counterparts. There are two different shadow troopers, one of which is from the Jedi Knight series and then in battlefront where they are essentially shadow Stormtroopers.
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