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IcyTrooper

Detachment Web Master[CMD-DWM]
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Everything posted by IcyTrooper

  1. Hello, Pat! I don't think that is necessarily a bad pull, but most of that should be hidden by the ear caps if I'm looking at it correctly. You may apply a little heat (NOT A LOT) to it to give it a little more conformity to the rounded bits.
  2. You may want to try Steph (https://www.facebook.com/groups/1517600621664236) she does a lot of ROTJ and Rebels soft goods for Pathfinders but I'd imagine if she can get the black cloth she'd be able to do that as well.
  3. @Mika sieben that is a great question! Ideally the closer to the armor color the better it'll look but we don't strictly specify that so either glossy, satin or matte will work. Just an FYI that glossy trim does exist, in case you want to try a few options: OTOLIMAN Black Sticky 5m 16feet Car Door Edge Scratch Guard Trim Molding Protector Cover U Shape Air Vent Edge Decoration https://smile.amazon.com/dp/B07SQBQXS6/ref=cm_sw_r_apan_i_2A4ZZS81J1KARRQRQQKW
  4. @DutchDeathTrooper that is a great question! Ideally the closer to the armor color the better it'll look but we don't strictly specify that so either glossy, satin or matte will work. Just an FYI that glossy trim does exist, in case they want to try a few options: OTOLIMAN Black Sticky 5m 16feet Car Door Edge Scratch Guard Trim Molding Protector Cover U Shape Air Vent Edge Decoration https://smile.amazon.com/dp/B07SQBQXS6/ref=cm_sw_r_apan_i_2A4ZZS81J1KARRQRQQKW
  5. Good discussion going on here. I commented on the main thread with the finalized text and realized that I probably should have done it here first. I think for L1 we should allow the reference to "like" or "resembles the appearance" of for flexibility globally for L1. We can hammer out specific materials for L2.
  6. In reviewing this, I see that we say rubber or rubber-like for L2, but I think we should allow for leather, leather-like, appearance matching leather when it comes to materials for L1 for global flexibility. We can require specific material or the like for L2.
  7. That is incredible! Nice work!!
  8. I forgot to mention that we have pics for the following already edited for the CRL: Helmet Shoulder Bells Biceps Forearms Hand Plates Shoulder Straps Chest Abdomen Back Jetpack Belt Kidney/Butt Thighs Shins Boots I think all we'll need is the stuff for the front/back and any gallery images.
  9. James, sorry, I think I worded it poorly. What I was meaning to say is that yes the parts that have the specific coloring are separate when it comes to coloring with other parts that aren't listed with a specific coloring scheme. I was more pointing out that the recessed areas should be uniform with the rest of the costume when it comes to coloring. We don't specifically call out a weathering color for the rest of the parts but I'd go with a flat black similar that is used on your chest example. That looks very close the CRL images on the recessed areas. @Lt. Dan, what did you use in your recessed areas on the biceps, forearms, etc. for the parts that didn't call for a specific coloring scheme? I'll raise the question with the rest of the team to see if there is a discontinuity with the text. These are living/breathing documents that can be changed if we notice an error or references surface that would otherwise warrant a change.
  10. Hello, James! As far as the weathering goes with recessed areas and the rest of the armor allows for very narrow liberty with that as long as it matches the rest of the costume in uniformity. In that gallery section of the CRL there are additional pictures showing other pieces that are weathered but not specified in specific part weathering. I'd say as long as you follow that you'll be in good shape! With the additional weathering it looks like the weathered silver looks pretty close to many of them. @Chaos @Lt. Dan may have some additional guidance for this, so I'll give them a chance to respond as well
  11. I agree with @Dropkick and second the armor party option. Being able to meet in person with your garrison/outpost will give you some good ideas on what help other than the forums there are. I'd say it isn't impossible by 10/31 but you have to manage your time wisely and do plenty of research on what you need and where to get it so that the timeline is met. I know a guy who worked on a clone commando and got it done in 3 long weekends but he was working each of those days only stopping to sleep. That is from trim to fitment to filling to sanding and more filling and the painting. I've also seen people take over a year depending on what is going on in their life and their own goals. For me it depends on the costume, what is needed and my work schedule and personal drive/mood.
  12. @SpaceWelder I definitely think that it looks cool! Are there any other angles of the costume or publications in official Star Wars books, games, publications, etc.? Artwork would have to be out of something that is LFL official and would also have to include front/back/side images. We'd need all of those references before we could even consider bringing it to the LMOs to see if it'll be accepted or not at the Legion level. This website has some good intel as far as stuff like this goes, under Costume Approval, and also what we'll follow: https://databank.501st.com/databank/Costuming:CRLGuide
  13. Find the most recent and updated version of the Task Force 99: Cav CRL in English at the link below: https://databank.501st.com/databank/Costuming:Task_Force_99:_Cav
  14. @nanotek I agree with that text, very nice! FYI for all: The CRL is now live! https://databank.501st.com/databank/Task_Force_99:_Cav
  15. A correction was applied to the Helmet section to consolidate the first two bullets in one and correct an error with the text the following: The “ear” bars have three or four bumps and are gray or painted gray, with a black outline. Painting the bumps with rank stripes (highlighted) in black is optional. I will update the first page text.
  16. Hello again @stevechewbacca! So here are my thoughts since L1 (to me) should be about accurate look to all extents possible while considering locales and supply for parts, etc. that we can perhaps look at allowing some flexibility for the gloves while pushing super detailed seams and such to the L2 requirements. @nanotek what are your thoughts?
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