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IcyTrooper

Detachment Web Master[CMD-DWM]
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Everything posted by IcyTrooper

  1. Hello! There are some vendors in this list here:
  2. The next part I want to focus on is the Jumpsuit and Shoulder Armor. The reason being is that we need consensus on whether or not that is an actual duster or just a kama-like skirt? Here is what I have for the jumpsuit and then shoulder armor: Jumpsuit One-piece light grey coverall/jumpsuit/flight suit with a front invisible zipper. There is a visible seam that runs the outside of each arm past the shoulder to the base of the collar. There is visible seam that runs the outside of each leg up to the armpits. Shoulder Armor Shoulders match visual reference. Shoulders have seven trapezoid shaped box details along the top. Rim is raised the entirety of the shoulder bell, merging into a rounded detail mid-way on both sides. Shoulders are attached directly to the suit with no visible attachment method present.
  3. Circling back to this I agree to remove the goggle part about "not too small or too large" and then made it to allow for dark grey or black. I think that in the reference images from in game it is a texture issue. Here is the finalized text that was updated above. Helmet Helmet brow width should be approximately 1/2" (12.7mm) around the helmet. On the front of the helmet just above the goggle eye armor section there is a long rectangular edge that runs from the center of each eye and has two cutout sections before the shroud of the helmet. The shroud of the helmet starts at each cutout section and curves downwards towards the wearer’s shoulders and then around the back of the helmet. Rear of helmet shroud has six square box indented details. Just below the helmet brow starting on one side of the helmet is an approximate 1” (25.4mm) orange stripe that goes around the helmet to the other side. The stripes start on the side where the wearer’s ears would be. The right-side shroud has blue writing details that match the game reference photos, just under the helmet brow. Goggles / eye lenses of the helmet provides a relatively accurate shape. Lenses are a dark smoke color. The goggle eye armor section matches the reference images and comes to a point near the corners of the mouth with the following details: There is a raised section that runs from each outer corner of the eye downwards towards the cheek and then narrower over the bridge of the nose. There is a cutout half-oval just under the bridge of the nose and raised section. There are two cutout half-ovals at the lowest part of each raised part of the cheek. Cowl on the helmet is made from a smooth and dull or semi-glossy, medium to heavy weight white material and is proportional to the helmet size. The cowl has the following details: In the top center just under the goggle eye armor section there is a recessed area that resembles a hexagon which has four teeth resembling that of a stormtrooper helmet. There is a rectangular indention with a rounded top edge just below the teeth as well as two recessed areas on both sides and just below the teeth. Each side of the cowl has a scalloped half circle just under the overhang of the helmet that comes to the point over the cheek of the wearer and is angled down towards to each hose connector greeblie. Just above the greeblie there is another recessed angular piece which has a notch cutout closest to the center of the wearer’s face. Front of the cowl should generally extend to just above or be in line with the top of the arch-detail of the chest plate when the wearer is standing up straight. The rear of the cowl should extend to just above the backpack. The hose connector greeblie on each side of the cowling matches the reference photos has the following details: The base of each hose connector is circular with a raised edge. The next level outwards are cylindrical with 8 equally spaced recessed rounded rectangles along the flat surface. The next level outwards are more conical with a scoop detail on the upper inside of each connector pointing towards the cowl teeth. The outermost part of the connector is circular which from outside to the inside of the connector is recessed, raised, recessed and has a raised point in the center. Any part of the helmet where the cowl doesn’t fully meet the eye goggle armor section must be painted dark gray or black.
  4. We'll probably want to tackle this item by item, I'll be finalizing the helmet (for now) by tomorrow and then we can go to the next item. As far as the development goes, we'll need to use the in-game references as the primary for the CRL and set any official figures as secondary, as far as development goes. On your thread we can also talk more on the "taupe" and "off white" stuff as well until we get to them here
  5. Nice work man! I'd say we need to go with the lines being white on black main part, like we did with Sgt. Kreel.
  6. Ahh I didn't realize they stopped carrying them! You may be able to send them an email and see if they can do some in black for you. They may be able to do so
  7. Very nice! Also, I'd try utilizing a 3rd party image hosting website (Flickr, Imgur, etc.) for hosting the photos and linking them on your thread if you want to have more space. We have set limits to users here so that we don't end up with major storage space issues.
  8. For basic there isn't a requirement and 1-1.25 isn't big at all, especially since it is black with a black undersuit. You should be fine with that for basic, for L2 you'd need to shim it up. For the boots you may want to try Imperial Boots!
  9. Thanks for the review, my man! @RAIDER I took that goggle section from the snowtrooper CRL because I had assumed maybe there was someone out there who was making a kit with obnoxiously large or too small goggle slots but we can remove it! Interesting point on the second point, I'll go back and check out the reference pics and see what it looks like!
  10. Good work so far! Just remember cut a little at a time and measure a ton and do fitment checks! Make sure to have your undersuit material on when doing the final fitment and cuts as it does add a smaller layer of thickness.
  11. Hey, Rob! This is the good start to get that build thread going and can serve as the thread. As @RAIDER said, those companies are the only 2 I'm aware of as well who are producing the costume in ABS and/or fiberglass; otherwise others are 3D printing them.
  12. Hey there! There is some good information on vendors from @Chaos here: He may have some additional information or thread to link it as well.
  13. Find the most recent and updated version of the Task Force 99: Sergeant Kreel CRL in English at the link below: https://databank.501st.com/databank/Costuming:TX_Task_Force_99_Sergeant_Kreel
  14. We are live: https://databank.501st.com/databank/Costuming:TX_Sergeant_Kreel Great work!!
  15. I knew I had spotted you on Instagram! Looks good!
  16. Hey no worries! You'll have to use a 3rd party hosting site for them to help save on space on our server. This thread has some tips as well, depending on the site you use: He definitely came a long way and I see is still making adjustments to the helmet, albeit that is probably one of the hardest parts. A good portion of it looks good to the asymmetry that is that in ANH but I did notice he was making the 3D models in order to create the bucks and setup stuff for vacuform ABS pulling? I only saw one pic of the entire kit, so @nanotek would probably also look at the files since he said he has access to them.
  17. Hello, Nick! Welcome and glad to see another Crimson in the works! Are you able to post pics of what the 3D print will look like? Under our CRL guidelines we don't have 3D print as an option but looking at expanding some of our CRLs to catch up with new tech so we'd like to check the accuracy of it. I don't foresee it being an issue as long as the prints look good with accuracy and there are no visible print lines and it replicates the ANH style (not too sharp), however, that determination will be up to your local GML as they will be going off the CRL for review. @RAIDER is spot on with the thread recommendation, it is good stuff!
  18. I'll start it off here. A fair warning, this is an interesting design: Helmet Helmet brow width should be approximately 1/2" (12.7mm) around the helmet. On the front of the helmet just above the goggle eye armor section there is a long rectangular edge that runs from the center of each eye and has two cutout sections before the shroud of the helmet. The shroud of the helmet starts at each cutout section and curves downwards towards the wearer’s shoulders and then around the back of the helmet. Rear of helmet shroud has six square box indented details. Just below the helmet brow starting on one side of the helmet is an approximate 1” (25.4mm) orange stripe that goes around the helmet to the other side. The stripes start on the side where the wearer’s ears would be. The right-side shroud has blue writing details that match the game reference photos, just under the helmet brow. Goggles / eye lenses of the helmet provides a relatively accurate shape. Not cut too small or too large. Lenses are a dark smoke color. The goggle eye armor section matches the reference images and comes to a point near the corners of the mouth with the following details: There is a raised section that runs from each outer corner of the eye downwards towards the cheek and then narrower over the bridge of the nose. There is a cutout half-oval just under the bridge of the nose and raised section. There are two cutout half-ovals at the lowest part of each raised part of the cheek. Cowl on the helmet is made from a smooth and dull or semi-glossy, medium to heavy weight white material and is proportional to the helmet size. The cowl has the following details: In the top center just under the goggle eye armor section there is a recessed area that resembles a hexagon which has four teeth resembling that of a stormtrooper helmet. There is a rectangular indention with a rounded top edge just below the teeth as well as two recessed areas on both sides and just below the teeth. Each side of the cowl has a scalloped half circle just under the overhang of the helmet that comes to the point over the cheek of the wearer and is angled down towards to each hose connector greeblie. Just above the greeblie there is another recessed angular piece which has a notch cutout closest to the center of the wearer’s face. Front of the cowl should generally extend to just above or be in line with the top of the arch-detail of the chest plate when the wearer is standing up straight. The rear of the cowl should extend to just above the backpack. The hose connector greeblie on each side of the cowling matches the reference photos has the following details: The base of each hose connector is circular with a raised edge. The next level outwards are cylindrical with 8 equally spaced recessed rounded rectangles along the flat surface. The next level outwards are more conical with a scoop detail on the upper inside of each connector pointing towards the cowl teeth. The outermost part of the connector is circular which from outside to the inside of the connector is recessed, raised, recessed and has a raised point in the center. Any part of the helmet where the cowl doesn’t fully meet the eye goggle armor section must be painted black. I borrowed some references from the snowtrooper CRL as there were various similar/same details.
  19. We'll use this for drafting the text. As it stands, I have text drafted for everything but the Helmet, Duster, Backpack and Flamethrower.
  20. This will be the main listing and we'll tackle each part piece by piece (green is done, yellow is WIP, and red is not finalized): Helmet Duster [possible skirt/kama instead of duster] Jumpsuit Kama [possible change from Duster to Kama] Shoulder Armor Forearms Hand Plates Gloves Chest Armor Backpack Abdomen Armor / Belt Buckle Pouches Codpiece Knee Armor Gaiters Boots Flamethrower (Optional) ------------FINALIZED TEXT GOES BELOW THIS LINE------------ Description: Imperial Flametrooper: Jedi Fallen Order Prefix: TX Detachment: Spec Ops Detachment Context: Star Wars Jedi: Fallen Order CHARACTER DESCRIPTION TEXT HERE For 501st membership only the requirements listed in black need to be met. Black text indicates a feature that is required for approval. Blue text denotes requirements for Level 2 "Specialist," but is not required for basic approval. Visit the Spec Ops website for a full description of these standards. Special Notes: The armor parts shall be gloss or semi-gloss white unless specified otherwise in the CRL text. Weathering is optional. If weathering is used, it should be consistent across the costume. No piece should stand out from the others with respect to weathering. Armor is made from one of these (or similar) types of materials: Fiberglass ABS (Acrylonitrile Butadiene Styrene) HIPS (High Impact Polystyrene) PLA, ABS, PETG (3D Printing) Polyurethane Rubber Blasters are not required for legion membership per our weapons policy. 3D Printed parts are permitted but all print lines and other artifacts must be removed. -------------------------------------------- Helmet Helmet brow width should be approximately 1/2" (12.7mm) around the helmet. On the front of the helmet just above the goggle eye armor section there is a long rectangular edge that runs from the center of each eye and has two cutout sections before the shroud of the helmet. The shroud of the helmet starts at each cutout section and curves downwards towards the wearer’s shoulders and then around the back of the helmet. Rear of helmet shroud has six square box indented details. Just below the helmet brow starting on one side of the helmet is an approximate 1” (25.4mm) orange stripe that goes around the helmet to the other side. The stripes start on the side where the wearer’s ears would be. The right-side shroud has blue writing details that match the game reference photos, just under the helmet brow. Goggles / eye lenses of the helmet provides a relatively accurate shape. Lenses are a dark smoke color. The goggle eye armor section matches the reference images and comes to a point near the corners of the mouth with the following details: There is a raised section that runs from each outer corner of the eye downwards towards the cheek and then narrower over the bridge of the nose. There is a cutout half-oval just under the bridge of the nose and raised section. There are two cutout half-ovals at the lowest part of each raised part of the cheek. Cowl on the helmet is made from a smooth and dull or semi-glossy, medium to heavy weight white material and is proportional to the helmet size. The cowl has the following details: In the top center just under the goggle eye armor section there is a recessed area that resembles a hexagon which has four teeth resembling that of a stormtrooper helmet. There is a rectangular indention with a rounded top edge just below the teeth as well as two recessed areas on both sides and just below the teeth. Each side of the cowl has a scalloped half circle just under the overhang of the helmet that comes to the point over the cheek of the wearer and is angled down towards to each hose connector greeblie. Just above the greeblie there is another recessed angular piece which has a notch cutout closest to the center of the wearer’s face. Front of the cowl should generally extend to just above or be in line with the top of the arch-detail of the chest plate when the wearer is standing up straight. The rear of the cowl should extend to just above the backpack. The hose connector greeblie on each side of the cowling matches the reference photos has the following details: The base of each hose connector is circular with a raised edge. The next level outwards are cylindrical with 8 equally spaced recessed rounded rectangles along the flat surface. The next level outwards are more conical with a scoop detail on the upper inside of each connector pointing towards the cowl teeth. The outermost part of the connector is circular which from outside to the inside of the connector is recessed, raised, recessed and has a raised point in the center. Any part of the helmet where the cowl doesn’t fully meet the eye goggle armor section must be painted dark gray or black. Jumpsuit One-piece light grey coverall/jumpsuit/flight suit with a front invisible zipper. There is a visible seam that runs the outside of each arm past the shoulder to the base of the collar. There is visible seam that runs the outside of each leg up to the armpits. There is also a seam that runs on the inside of each leg to the crotch. Shoulder Armor Shoulders match visual reference. Shoulders have seven trapezoid shaped box details along the top. Rim is raised the entirety of the shoulder bell, merging into a rounded detail mid-way on both sides. Shoulders are attached directly to the suit with no visible attachment method present. Forearms Forearms are fully sealed and closed. Overlap construction is only allowed for kits that come with the cover strip molded into the part. The ends of the forearm armor closest to the wrists go under the glove cuffs. Hand Plates These shall be clamshell, or Snowtrooper-style hand plates and not the trapezoidal design seen in A New Hope. The hand plates shall be mounted securely over the back of the glove. Gloves Gloves are Nomex or Nomex-like styled with light gray palms and darker gray top of the hand. Each glove includes a 4” to 6” (101.6-152.4mm) cuff that is the same light gray as the palms. The cuff goes around the forearm armor not underneath it. No visible logos or brand names are visible. The gloves do not have any straps, buckles, snaps, extra decoration or decorative stitching. The left glove cuff has a small compad attached. Compad is approximately a 1.5" x 1.5" (38mm x 38mm) square. The compad has a circular center section, about 3/4" (19mm) high, and topped with a small silver disk, slightly smaller than the center section in diameter. There are seven oblong raised details on the side of the compad that face towards the thumb of the left glove. Chest Armor Chest armor matches visual references. Accurate shape/design to front of chest. Outer rim has a continuous trim edge, including the raised trim on the recessed box. Shoulder straps are Stormtrooper style and secured to the chest armor and secure to the back armor in the same fashion. The front recessed box includes a few detail pieces: There is a six-sided raised shape in the top left-hand corner. There is a raised upside-down T-shaped detail offset from the center with part of the T fitting into the cut-out part of the aforementioned six-sided shape. Right-hand side of chest has a raised section with an elongated rectangular strip of metal attached to it with the following details: There are three evenly spaced red rectangular LED light cover/caps. Left-hand side of the chest has two oblong shaped detail which protrude outwards and are staggered from one another, one being more forward. There is an off-white fabric/elastic strap on each side of the chest armor which runs under the bicep and around the wearer securing the chest plate to the wearer’s chest and back. OPTIONAL Level Two certification (if applicable): The six-sided raised shape in the top left-hand corner of the front recessed box has an additional recessed rectangle on the left side as well as two smaller recessed squares on the right side just above where the cut-out starts.
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