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RAIDER

Detachment Costume Advisor[CMD-DCA]
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Everything posted by RAIDER

  1. I'm not a paint pro by any means...what was the weather like when you painted those pieces that got messed up?
  2. Get it!!! I have Chef's armor. Me likey mucho! Not sure what you mean by “change” but as long as you build it properly you should have no problem w approval. I will say the helmet build is a bit of a challenge for beginners to costume making. Sent from my iPhone using Tapatalk
  3. Welcome Fox! We are doing a tweak of the CRL to align it a tad bit more to the TB. No timeline on it as of yet however as the major reworks of the Imperial Army stuff has priority at the moment.
  4. Boots noted on Ronan's thread. They look like a much more accurate height/style.
  5. I can't make out the colors (but that's a genetic problem more than anything lol). Looking through the references there are only a few w/ the boots visible...I can't tell if it's a green or a darker shade of grey (meant to hint at black?). If you can make out the colors though, it seems like a reasonable proposal.
  6. For approval, blasters are optional. For that purpose a blaster isn't necessary...I did my original approval with only the scout pistol. I'm in the Florida Garrison, and my command staff has no issue with me trooping w/ a DLT-20a (see avatar pic).
  7. Well done man. Perseverance and adaptability. You epitomized it on this one. Thank you for the hard work!
  8. Izzi may have a point...that it might be able to get a good polish and be good. For me though if it isn't the shiny gloss, then it is a different sheen altogether (semi-gloss, satin, etc. down the scale.)...the haze knocks it off gloss IMO. CRL only mentions gloss. My 2 cents anyways.
  9. Yes I see the logic. The issues that GMLs are approaching us with is that some of the helmets they are seeing are showing a tremendous amount of hair/neck. Possibly we can coordinate w/ JRS to specify bucket on/bucket off wording for the balaclava?
  10. By and large yes. Mirrored lenses are already allowed per the CRL for shadow scouts Sent from my iPhone using Tapatalk
  11. Ah...yup there is a shot. Interesting. Others do show the balaclava from the back. Thanks for pointing it out. Hmmmm.
  12. As this gets developed then, officially add that as one of the things to address please (unless a screen can show the hair and neckline...I haven't seen one). Thanks for the input Max!
  13. I was looking for that shot (if they exist....backshot showing hair and neck)...can you point me towards that? The ones I saw...I only saw balaclavas with the helmet on. Thanks!!!
  14. So with that...should the balaclava be mandatory when wearing the helmet (as that's what the references show when the helmet is donned)? Asking for a friend lol.
  15. Are you set on Del Meeko? Go to the Inferno section and start a build thread. Drop all of your questions over there and you'll get all the feedback you need. Hit up FirstOrder (Andy) here on our forums as well. He's currently your CTG GML (does approvals) and one of our Shadow Trooper Specialists...great Spec Ops rep up there.
  16. Discussing possible edits...I rifled through the thread looking for info on the balaclava. Seems there are a couple buckshots that appear to have a balaclava under the bucket...but then there are the shots where they take buckets off and would you look at that no balaclava. Is this the reasoning for it being listed as optional?
  17. Hey there Quentin. Yes the belt was pulled from reference images. This is an in-game shot where you can see the officer belt underneath the scout belt. https://www.hostingp...11401310959.png There are a few others but this is the best shot. I pulled this link from the CRL discussion thread here: http://forum.501stsp...es-trooper-crl/ Good question man. If you have any more please don't hesitate to ask. Several troopers here that can hook you up with the info you need. Good luck on your build! PS Connecticut!!! My birth state! Good to see you getting involved there!
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