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Everything posted by Blackwatch
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Acutally, that moves us off topic, and away from the Patch discussion. You can rename this topic to a WIP topic, or start a new one, but if you rename this one as a WIP it keeps everything in flow. Lemme check on the gloves.
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Proposal for updates to the Army Engineer
Blackwatch replied to ShovelGuy's topic in Imperial Army Engineer
The boots were heavily discussed by the CRL teams when the costumes were developed. It was allowed to use jackboots at first. The jackboots originally allowed just do not match the references, so when the commuter boot was discovered, it became the "go to" reference for Level 2. The TK style chealsea boots you propose do not match any visual reference. Keep in mind, that not only does the Detachment create the CRL, but the LMO and his Deputies must concur with our findings, and agree that what we reference and source, matches the art. I own a brown pair of Chelseas, and they do not cover my anke, so they are far too short to meet the 8-9 inches we would prefer, which is being written into the Imperial Army Trooper. This is the Engineer discussion, so it will be more relaxed. This classic engineer boot should easily be approvable for L1 if you cut the straps off and cut part of the shaft down to around 9" or so depending on individual calf height. This plain, round toe motorcycle boot that been in use by Legion members for over 25 years. Those of us with monster feet *like me* simply do not fit jackboots, they just don't come that size, must less width, and I've wasted over $1000 on custom made mail order boots that did not fit when they arrived. Classic black engineer boot The proposed text only states "short black boot below the calf". honestly, Id get the cheapest pair of jackboots or plain round toe engineer boots you can find at a thrift store, and cut them down to 8". Ive done it with other boots, using boots from cheap shoe stores. L2 , and Specialist approval should by its nature require the commuter, or similar and I still find those on Ebay even in my monstr foot size. I own two pair, once black and one green. -
Imperial Heavy Rotary Blaster
Blackwatch replied to SithThundercracker's topic in Mudtrooper Heavy Gunner (Korso)
I have the time, if I had the money.... This looks great overall. Funny that its a -60D with the handle rotated and what amounts to the thrower end of a M61 tacked on. -
looks like the patches Im approved with . Im FIL for the Engineer and 2nd Sapper, so, yea. My snaps are attached to webbing tabs, I cut the webbing off the pouches the way they came, pounded a snap on one end and sewed the webbing to the flap. If you take a close look at the enhanced gallery of the Engineer you'll see how mine are set up.
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that rustoleum 2x satin canyon black is my go-to. If I shoot flat black I get nothing but tigerstripes in it. I don't have that problem with the satin.
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I just spoke to Spike on BSN yesterday. Turnaround on the Altmanns is 6-8 weeks, you can get ahold of him on BSN and he will get to your message immediately.
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it can be added , the fact that it is just the ridged part. Many of my own shoulderstraps have the sanded off.
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PROPOSED MODIFIED CRL- DEL MEEKO- finalized text.
Blackwatch replied to Blackwatch's topic in Inferno Squad Del Meeko
Thermal Detonator Detonator is a handheld sphere that is chrome silver in color. The Detonator is worn on the right front of the Over Belt, and is worn to the right of the Detonite Charge if that is worn. Asymmetric latitudinal lines are etched into the reflective silver body of the detonator. Detonator appears to be open like a puzzle, creating a trench around the circumference of the sphere. Three front activation indicators are visible within center band. A light grey ovular and contoured top thumb switch is seen with a raised grip surface. Detonator has the appearance of an inset red arming indicator, functional or non-functional on top in front of the thumb switch. OPTIONAL Level two certification (if applicable): Thumb switch activates the detonator. Switch slides back to reveal a lit red arming light. The three front activation indicators light up and flash based on visual references. The official Star Wars LFL licensed Thermal Detonator sold as the "hot potato" game should be allowed for Level 2 because it meets the criteria listed above. Detonite Charge The Detonite charge is grey , olive olive -grey or olive drab in color and hangs from the scout belt with a fastener that is not seen. The Detonite Charge is worn on the right front of the Over Belt, and is worn to the left of the Thermal Detonator if that is worn. The Detonite Charge is a cylindrical explosive which has a flanged base extending outwards from the bottom of the cylinder. The base stops 1/4 of the way up the cylinder. Mounted onto the cylindrical part of the charge are two square "vent" greeblies which feature mounting tabs held on with four domed-head wood screws. The top of the charge is depressed 3/8" (9.5mm) and features various greeblies mounted around a central core which rises above the top rim of the cylinder. Inside the depressed area are several rectangular greeblies as well as two silver raised knurled thumbscrews. The "core" has a silver raised cylindrical "pipe" fitting with a groove running all the way around it. The flange around the base has a total of 36 depressions or holes in groups of 9 spaced equally around the diameter. Hole diameter will not exceed 1/8" (3.1mm). The open area of the flanged base features various designs and greeblies which match screen references. The charge may be scratch built, cast, printed or high end prop replica. There is a 1" (25mm) red or brown-red ring which runs around the charge where the flange meets the cylinder. There are two yellow or ochre-colored rectangular stripes which divide the red ring into two segments. These yellow stripes are situated between the middle of the cylinder height, and stop 1/4" (6.35mm) above the bottom of the flange. There may be two different designs in the yellow stripes which match screen images. OPTIONAL Level two certification (if applicable): Detonite charge is made from the games 3d model and matches game references including color and markings. The detonite charge is electrically lit and feature sound effects when 'activated'. The black markings on the yellow stripes match the markings seen in game. -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
Change Log 1.2 (FINAL TEXT) Thermal Detonator Detonator is a handheld sphere that is chrome silver in color. The Detonator is worn on the right front of the Over Belt, and is worn to the right of the Detonite Charge if that is worn. Asymmetric latitudinal lines are etched into the reflective silver body of the detonator. Detonator appears to be open like a puzzle, creating a trench around the circumference of the sphere. Three front activation indicators are visible within center band. A light grey ovular and contoured top thumb switch is seen with a raised grip surface. Detonator has the appearance of an inset red arming indicator, functional or non-functional on top in front of the thumb switch. OPTIONAL Level two certification (if applicable): Thumb switch activates the detonator. Switch slides back to reveal a lit red arming light. The three front activation indicators light up and flash based on visual references. The official Star Wars LFL licensed Thermal Detonator sold as the "hot potato" game should be allowed for Level 2 because it meets the criteria listed above. Detonite Charge The Detonite charge is grey , olive olive -grey or olive drab in color and hangs from the scout belt with a fastener that is not seen. The Detonite Charge is worn on the right front of the Over Belt, and is worn to the left of the Thermal Detonator if that is worn. The Detonite Charge is a cylindrical explosive which has a flanged base extending outwards from the bottom of the cylinder. The base stops 1/4 of the way up the cylinder. Mounted onto the cylindrical part of the charge are two square "vent" greeblies which feature mounting tabs held on with four domed-head wood screws. The top of the charge is depressed 3/8" (9.5mm) and features various greeblies mounted around a central core which rises above the top rim of the cylinder. Inside the depressed area are several rectangular greeblies as well as two silver raised knurled thumbscrews. The "core" has a silver raised cylindrical "pipe" fitting with a groove running all the way around it. The flange around the base has a total of 36 depressions or holes in groups of 9 spaced equally around the diameter. Hole diameter will not exceed 1/8" (3.175mm). The open area of the flanged base features various designs and greeblies which match screen references. The charge may be scratch built, cast, printed or high end prop replica. There is a 1" (25mm) red or brown-red ring which runs around the charge where the flange meets the cylinder. There are two yellow or ochre-colored rectangular stripes which divide the red ring into two segments. These yellow stripes are situated between the middle of the cylinder height, and stop 1/4" (6.35mm) above the bottom of the flange. There may be two different designs in the yellow stripes which match screen images. OPTIONAL Level two certification (if applicable): Detonite charge is made from the games 3d model and matches game references including color and markings. The detonite charge is electrically lit and feature sound effects when 'activated'. The black markings on the yellow stripes match the markings seen in game. -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
Found it on Etsy. I got this one of of Bulgaria, it just looked better as a print. Ill sill upgrade it to Del standards tho. Carry it with my Sapper. -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
altight then guys, since I have your blessing Ill lock it down. I went out and purchased a printed kit of this bunker charge last night. I have to have one now! -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
Change Log 1.1 Changes in Green Removals in Red Strikethrough New text in Orange Detonite Charge The Detonite charge is silver or grey or olive in color and hangs from the scout belt with a fastener that is not seen. The Detonite Charge is a cylindrical explosive which has a flanged base extending outwards from the bottom of the cylinder. The base stops 1/4 of the way up the cylinder. The cylinder hieight is (XXXXXX) with the flange width (XXXXXX) . Mounted onto the cylindrical part of the charge are two square "vent" greeblies which feature mounting tabs held on with four domed-head wood screws. The top of the charge is depressed 3/8" (9.5mm) and features various square greeblies mounted around a central core which rises above the top rim of the cylinder. Inside the depressed area are several rectangular greeblies as well as two silver raised knurled thumbscrews. The "core" has a silver raised cylindrical "pipe" fitting with a groove running all the way around it. The flange around the base has a total of 36 depressions or holes in groups of 9 spaced equally around the diameter. Hole diameter will not exceed 1/8" (3.175") The open area of the flanged base features various designs and greeblies which match screen references. The charge may be scratchbuilt, cast, or high end prop replica. There is a 1" (25mm) red or brown-red ring which runs around the charge where the flange meets the cylinder. There are two yellow or ochre-colored rectangular stripes which divide the red ring into two segments. These yellow stripes are situated between the middle of the cylinder height, and stop 1/4" (6.35mm) above the bottom of the flange. There may be two different designs in the yellow stripes which match screen images. OPTIONAL Level two certification (if applicable): Detonite charge is made from the games 3d model and matches game references including color and markings. The detonite charge is electrically lit and feature sound effects when 'activated'. The black markings on the yellow stripes match the markings seen in game. -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
Wow! that is so cool!!! I always wanted one of these. TK560 used to make these in resin. Ok ill make changes. Are we keeping the text for the grenade style TD? its already Legion approved. -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
we haven't talked about the demo charge yet. this is from the Prop Arhive database. This is a rebel version, but essentially similar in construction with minor details (tank track not visible on Dels, vent greeblies, color and markings) http://theswca.com/index.php?action=disp_item&item_id=81151 DISCUSSION: Demolition Charge Thermal Detonator A demolition charge and a thermal detonator were sometimes carried on the scout belt as seen in some reference images. The demolition charge, also called a "detonite charge" in the game, is of the "bunker buster" variety. The thermal detonator is the "grenade" style. Both have made multiple appearances in film , notably ROTJ, among others, and these two explosives are well-defined. PROPOSAL: Dtetonite Charge The Detonite charge is silver or grey in color and hangs from the scout belt with a fastener that is not seen. The Detonite Charge is a cylindrical explosive which has a flanged base extending outwards from the bottom of the cylinder. The base stops 1/4 of the way up the cylinder. The cylinder hieight is (XXXXXX) with the flange width (XXXXXX) . Mounted onto the cylindrical part of the charge are two square "vent" greeblies which feature mounting tabs held on with four domed-head wood screws. The top of the charge is depressed 3/8" (9.5mm) and features various square greeblies mounted around a central core which rises above the top rim of the cylinder. Inside the depressed area are several rectangular greeblies as well as two silver raised knurled thumbscrews. The "core" has a silver raised cylindrical "pipe" fitting with a groove running all the way around it. The flange around the base has a total of 36 depressions or holes in groups of 9 spaced equally around the diameter. The open area of the flanged base features various designs and greeblies which match screen references. The detonite charge may be electrically lit and feature sound effects when 'activated". The charge may be scratchbuilt, cast, or high end prop replica. OPTIONAL Level two certification (if applicable): Detonite charge matches game references including color and markings. Thermal Detonator (COPIED FROM BOUSHH APPROVED CRL) One thing I would like to add to the TD text is that the official SW Hot potato game TD should be allowed at the L2 level because it does what L2 requires and meets the visual specifications. Thermal Detonator Detonator is a handheld sphere that is chrome silver in color. Asymmetric latitudinal lines are etched into the reflective silver body of the detonator. Detonator appears to be open like a puzzle, creating a trench around the circumference of the sphere. Three front activation indicators are visible within center band. A light grey ovular and contoured top thumb switch is seen with a raised grip surface. Detonator has the appearance of an inset red arming indicator, functional or non-functional on top in front of the thumb switch. OPTIONAL Level two certification (if applicable): Thumb switch activates the detonator. Switch slides back to reveal a lit red arming light. The three front activation indicators light up yellow and flash based closely on visual references. -
PROPOSED MODIFIED CRL- DEL MEEKO- finalized text.
Blackwatch replied to Blackwatch's topic in Inferno Squad Del Meeko
A DLT-19x is an MG-34 with T-tracks on the barrel, a scope mounted on top of mag loader, red ring around the scope, ejection port cover added, and a small disk on the left side, on a real or cast replica of a MG-34 machine gun. The DLTi19 rifle is scratch-built or is a high-end prop replica which matches reference images. OPTIONAL Level two certification (if applicable): Accurate MG-34 replica base using correct size and proportions, either cast or 3d printed from an original MG-34. The scope has a design specific to the game's 3D model, and has a red ring which matches reference images for placement and size. Scope should include real glass lenses. -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
Change Log 1.1 (Final text) A DLT-19x is an MG-34 with T-tracks on the barrel, a scope mounted on top of mag loader, red ring around the scope, ejection port cover added, and a small disk on the left side, on a real or cast replica of a MG-34 machine gun. The DLTi19 rifle is scratch-built or is a high-end prop replica which matches reference images. OPTIONAL Level two certification (if applicable): Accurate MG-34 replica base using correct size and proportions, either cast or 3d printed from an original MG-34. The scope has a design specific to the game's 3D model, and has a red ring which matches reference images for placement and size. Scope should include real glass lenses. -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
I would like to lock down the text on the Scope, finalize, and then regroup and consider our next move. -
Ok, thank you. I appreciate it.
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PROPOSED MODIFIED CRL- DEL MEEKO- finalized text.
Blackwatch replied to Blackwatch's topic in Inferno Squad Del Meeko
Hoses Hoses are ribbed rubber 1.25" (31.75mm) in diameter. There are two plastic (polypropylene, pond hose etc.) or rubber gas mask hoses that run from the helmet ports to the chest box ports. Hose length should be proportional to the wearer. BlasTech E-11 Based on a real or replica Sterling sub-machine gun, scratch-built, or a modified commercial toy Stormtrooper blaster. OPTIONAL Level two certification (if applicable): Folding stock (does not need to function). No ammo counter is present. D-ring mounted on the rear. Correct style scope. No power cylinders on the magazine housing. Scratch-built, resin cast, Hyperfirm rubber cast blasters have a total of (7) U shaped channels on blaster (all holes on barrel are covered). If using the popular commercially available Stormtrooper blasters, you shall grind off the T-tracks and replace them with U shaped channels and cover the open rows of holes (total of 7 U shaped channels in all). Correct greeblies on the left rear area are present (door catch and two "hammers") -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
Just a heads up. This spacing issue is absolitely driving me bat***T crazy. I write it out in editor, get it perfectly aligned, then come in and hit save and all jacked up. Ive spent well over two hours trying to fix these issues. The text above is not cut copy past. I wrote each line out individually. -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
Change log 1.1 Text changes in Green. New Text in Orange Removals in red strikethrough. A DLT-19x is an MG-34 with T-tracks on the barrel, a scope mounted on top of mag loader, red ring around the scope, ejection port cover added, and a small disk on left sided on a real or replica MG-34 machine gun. Rifle is Scatch built or high end prop replica as shown in reference photos. OPTIONAL Level two certification (if applicable): Accurate MG-34 replica base using correct size and proportions, either cast or 3d printed from an original MG-34. The scope has a design specific to the game's 3D model, and has a red ring which matches reference images for placement and size. Scope should include real glass lenses. -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
i will add that the lenses are permitted, but personally I dont want to make a real lens mandatory. If someone chooses they can cannibalize a real scope or binocular. I use door peep hole viewers on my own E11 scope. -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
OK, home stretch here. DLT 19. We discussed not using the seeker droid. Any further input on that? copied from page 1. DLT-19x - A DLT-19x is an MG-34 with T-tracks on the barrel, a scope mounted on top of mag loader, red ring around the scope, ejection port cover added, and a small disk on left sided on a real or replica MG-34 machine gun. - Scratch-built or high end prop replica as shown in reference photo. OPTIONAL Level two certification (if applicable): + Accurate MG-34 replica base with correct size & proportions (casted / 3d printed from original) + The scope has a specific design and is made from 3d model, the red ring matches reference Change log 1 Text changes in Green. New Text in Orange Removals in red strikethrough. A DLT-19x is an MG-34 with T-tracks on the barrel, a scope mounted on top of mag loader, red ring around the scope, ejection port cover added, and a small disk on left sided on a real or replica MG-34 machine gun. Scratchbuilt or high end prop replica as shown in reference photos. OPTIONAL Level two certification (if applicable): Accurate MG-34 replica base using correct size and proportions, either cast or 3d printed from an original MG-34. The Scope has a specific design made from the games 3d model, and the red ring matches references. -
PROPOSED CRL MODIFICATION: Inferno Squad Del Meeko
Blackwatch replied to MahXPrime's topic in Inferno Squad Del Meeko
Hoses Hoses are ribbed rubber gas mask hoses 1.25" (31.75mm) in diameter. There are two plastic (polypropylene, pond hose etc.) or rubber gas mask hoses that run from the helmet ports to the chestbox ports. Hose length should be proportional to the wearer. BlasTech E-11 Based on a real or replica Sterling sub-machine gun, scratch-built, or a modified commercial toy Stormtrooper blaster. OPTIONAL Level two certification (if applicable): Folding stock (does not need to function). No ammo counter is present. D-ring mounted on the rear. Correct style scope. No power cylinders on the magazine housing. Scratch-built, resin cast, Hyperfirm rubber cast blasters have a total of (7) U shaped channels on blaster (all holes on barrel are covered). If using the popular commercially available Stormtrooper blasters, you shall grind off the T-tracks and replace them with U shaped channels and cover the open rows of holes (total of 7 U shaped channels in all). Correct greeblies on the left rear area are present (door catch and two "hammers"). -
Yes it is. This is an ongoing need.