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Blackwatch

Detachment Costume Advisor[CMD-DCA]
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Everything posted by Blackwatch

  1. after just having a talk with Duckie and her fit issues I support this as well, since we're all different sizes. I have adjusted my local Iden's armor to fit her better, the shoulder straps are rediculoulsly long and pushing the armor off of her chest and back. I literally cut parts off and modified it to fit inside the wedges with magnets ok so lets have a look at this. it only modifies the L2 part: Armor Armor consists of front and back pieces connected by shoulder bridges anchored by wedge connectors. Armor is glossy black. Chest and back plate meet flush at the sides under the arms. This is done with a third plate that bridges the gap between the front and back armor parts. Molded black, ribbed, rubber shoulder bridges are acceptable. Back plate contains detailed "O II" design. The top of the back plate box may feature a trapezoid shaped depression 4" x 5" (101mm x 127mm) at the top of the box. There is a 5/16" (8mm) circular depression below the right shoulder strap connector on the back plate. Armor may be lightly stained or weathered. Silver is not permitted. OPTIONAL Level two certification (if applicable): Made from the game's with reference to the game's 3D model and scaled to the wearer. Armor scaling and strapping must fit the wearer accurately. "O II" design shall have 16 points on the "O" design and "II" bars shall have 5 indented slot depressions at the bottom of each bar matching references. Trapezoid shaped depression at the top of the box shall match game refences for size, shape and location. Any visible staining or weathering must be light. Silver is not permitted.
  2. Nichole im answering your PM as well, and addressing your concerns there. Trust me- i get it!
  3. hello and welcome, glad to have you with us here
  4. i look at STLs often for a lot of things and I have not run across that.
  5. Our next topic is the glove itself. The glove was well researched to begin with, and I propose no changes. Gauntlet Gloves Black, leather or leather-like material, enclosed fingered, non-textured, (normal leather grain/texture/lines are acceptable) fitted gauntlet style. No buckles, straps, or decorative stitching. There is a split on the bottom gauntlet portion that runs from the glove opening to the wrist that is bridged with leather or leather-like material. OPTIONAL Level two certification (if applicable): Gloves are made of leather.
  6. its been several days and we seem to be in agreement. Lets clear and lock the commpad with regular TIE pad for L1 and the Inferno specific pad for L2.
  7. next item: Commpad. We know this is a different pad, its not the typical pad we used for years however we DO allow the standard TIE pad for level 1 approval. Are there any recommendations for changes here? Compad Rectangular communications pad with patterned painted details matching reference photo. Compad is worn with the four large, rectangular buttons pointing towards the wearer’s elbow. Compad is rectangular in shape and fits within the compad pocket window. Details of the compad differ from the standard TIE Pilot compad. Black buttons are smaller than the red and white buttons; the white button located adjacent to the button with multiple dimples may be a single piece, instead of split in two segments. Compad base color is silver, metallic grey, or weathered silver. Compad size is 2.5" x 2" (63.5mm x 50mm). Compad is fully visible above the glove, facing outward on the arm. For basic approval (Level 1) a standard TIE pilot style compad painted and worn to match game references may be accepted for use. OPTIONAL Level two certification (if applicable): Compad shall be Inferno Squad style with correct button sizes, layout and colors. Two black buttons at the top of the pad are smaller than the white and red buttons. The white button adjacent to the button with holes/dimples is not split. Compad is moderately weathered / stained.
  8. Since there is no futher discussion or input im going to lock the fabric discussion for the suit and post it to the finalized text topic.
  9. i got hard drive magnets to use on mine. ive been using typical nDb magnets for years but hard drive magets are shockingly strong. I like Daniels block of wood idea. Ive yet to sort that outmyself, im not QUITE there yet, i have the parts and the magnets but havent had a chance to work on it.
  10. check the ref pics. trim slowly, tape and check fit as you go. make it match the references as closely as you can.
  11. Thanks Matt thas my plan .to make it removeable. my Visitor rifle got rebuilt before I took it out for Patrol the first time and I make sure that scope came off. it wont fit in my gun case otherwise.
  12. Returning to the helmet proposal above, is there any further discussion on it? I would like to lock this and move on if there is no further discussion.
  13. i said bolt it, orderd new stuff and ive already got the webbing sewed on, leather inhand, and im making the pouches tomorrow.
  14. agree. This is a small scale figure with very few real details present. I see this as a departure from Del, or a stepping stone TO Del.
  15. I can certainly see the reasoning behind this. apparently there is/was one vendor for the aluminum parts. I have messaged this vendor, but as we know single source vendors have real lives and things happen. I do appreciate how the change in text refers to alumimum being ACCEPTABLE but not Required. I could resin print the parts and paint them in the typical scale plastic model buiildng Natural Metal Finish process which is a form of metal effect. its a lot of work but will appear metallic, much more so than just paint. edit--someting just occurred to me My suit came with velcro to mount the patches, which are vinyl and vinyl patches are a known issue to peel. Will velcro be disallowed for L1 or L2? I dont want to write verbiage that velcro IS allowed, like we see on military uniforms, but I want to clarify if it will not be cleared for L2.
  16. it looks like the text on that pocket is universal and part of the wiki. Maybe with the new changes to format we can get that fixed. It used to say forms a broader upslope. Wich wasnt mjch better. how about "clopped off at a 45 degree angle".
  17. it may be something we misinterpreted looking at screenshots. We partly used the shore as a basis since parts are the same.
  18. this line bugs me, its mirrored in both Iden and in Hask. ::snippage:: On the left bicep below the cog emblem, there is a code cylinder pocket with no flap, and vertical stitching dividing it into pen sleeves. No code cylinders are present. There is a piece of nylon strapping leather or leather-like material sewn below the pen sleeve openings and is the same length as the top of the pocket. The bottom front corner of the pocket is cut off at a bevel on the side pointing in view direction, with the broader upside forming the border of the pen sleeves. ::snippage:: What is view direction? Other CRLs match this as well and I honestly dont know what this is supposed to mean. I concur with the proposed changes. If a purchaser needs to remove, or ask a maker not to install a elastic waistband, so be it.
  19. ok, i have looked at every STL file I can find from all the sites I know, and I do not see Matts files anymore. this may be the case of good old fashioned 1:1 scale model building the way we used to make props. Form thin plastic around a pair of pipes connected by plastic plates, and work out from there. If i had to make a new commlink I would start with a pill bottle and modify that. Im going to continue to look for files for this.
  20. very good questions Paul as we know Sunber builders will need the same. Ill start a new back end search as well.
  21. agree with balaclava text, no changes recommended. regarding the suit, for basic approval a canvas suit such as that made by Wampa should be approvable. That said, the Wampa suit has a elastic waistband in the back that will wrinkle and fold/ scrunch the fabric quite easily . Our local Iden has this suit. While it IS canvas, it is lightweight canvas. When I ordered my heavy canvas suit from Jim Tripon I asked him to leave the elastic off the back. I find that it has no bearing on how the suit wears, and frankly my Tripon suit is so stiff it will almost stand up in the corner on its own. Would it be prudent to state that elastic in the back of the waistband is not allowed for L2 since we know the effect the elastic gives?
  22. This is the agreed upon finalized text for the Del Meeko upgrade. This is NOT the discussion topic, only the final text. All CRL update discussion will take place in the discussion topic. Helmet The Inferno Squad helmet is modelled with reference to the 3D model specific to Battlefront II game. The Rogue One TIE Pilot style helmet is allowed for Basic Approval when requirements outlined below are incorporated. Original Trilogy TIE Pilot style helmets are not permitted. There are no screws visible on the helmet. Lenses are bubble or flat, are red in color, and must be sufficiently dark enough to obscure the costumer's eyes. Translucent or mirrored red lenses are acceptable. The front trident area is shorter than a traditional pilot helmet. There is a rectangular indentation on top of the mohawk above the trident. There is one retaining clip greeblie in the left side trident indentation. A Nissan retaining clip is most accurate. The top of the mohawk outside of the raised triangle is painted a dark gun metal color down to the inside edge of the helmet opening. There is a pill box just above the back bottom edge of the mohawk. The pill box is the same black color as the helmet and does not need to be functional. Spaces between the teeth are cut out and backed with a dark gray or silver mesh material. The teeth and vocoder are painted flat black. Oxygen mask connectors are molded into the helmet just in front of the ear caps above the cheek tubes on both sides of the helmet. There are Imperial disc greeblies without notches on each ear cap. There are two painted or decal logos on the forehead of the helmet. The Inferno Squad logo on the right side and an Imperial cog on the left side. Logo and Cog are equivalent in size, and shall be approximately 2.15" to 2.75" (54-69mm) for approval. There is a red painted or red decal area on the ram’s horn on the right side of the helmet. There is a red painted or red decal area on the right cheek tube. There are molded greeblies painted silver inside the hose ports that cover the openings. Helmet may have light weathering/ staining. Silver is not permitted. A balaclava must be worn when helmet is worn. OPTIONAL Level two certification (if applicable): Helmet is strictly made with reference to the game's 3D model and correctly sized/scaled to the wearer. For clarification of the differences in helmet styles, please see the Detachment forums. Hose connectors are made from machined aluminum. The vocoder is it's own separate greeblie with distinct tubes, not bumps molded into the helmet. Imperial Cog and Inferno Squad logo will be approximately 2.15" to 2.25" (54-57mm), scaled to wearer's helmet size. Lenses are backed with round-holed mesh/screen. Lenses are bubble type. Balaclava A balaclava is a black head sock/hood that is worn under the helmet and is used primarily to hide any view of the wearer's skin and/or facial hair. A balaclava must be worn when the helmet is worn. Flightsuit One-piece flight suit is made out of a suitably heavy fabric. A canvas style fabric is most suitable, but other fabrics consistent with the visual references are entirely acceptable. The front zipper is covered by a 2" (50mm) wide piece of leather or leather-like material with vertical lines that attaches with Velcro over the zipper. Approximately 1.5" (38mm) tall mandarin collar with a chevron shaped, left-over-right Velcro closure. A 2.5" (63.5mm) red embroidered or PVC Inferno Squad emblem, on a black background, is present on both shoulders. The shoulders of the suit are slightly padded. A compad pocket that properly fits the compad is placed above the left glove so that the pocket is not hidden and faces outward on the arm. On the left bicep below the cog emblem, there is a code cylinder pocket with no flap, and vertical stitching dividing it into pen sleeves. No code cylinders are present. The bottom front corner is cut off at an angle. A piece of leather or leather-like material is sewn below the pen sleeve openings and is the same length as the top of the pocket. The right sleeve has a cargo pocket with a chevron flap below the cog emblem. Two large chest pockets and two large front pockets with no zippers or flaps are present below the belt. There are no leg pockets below the knees. There are two red stripes that run up the right side of the flight suit. The first begins at the bottom of the right leg and continues up to the right armpit. The second begins at the right wrist and stops at the bottom of the arm pocket. The stripe then continues above the arm pocket, behind the patch emblem to the shoulder seam. The red arm stripe stops at the top of the shoulder seam, but continues up and over the shoulder as a black stripe. There are two black stripes that run up the left side of the flight suit. The first begins at the bottom of the left leg and continues up to the left armpit. The second begins at the left wrist and stops at the bottom of the arm pocket. The stripe then continues above the arm pocket, behind the patch emblem to the shoulder seam. The black arm stripe stops at the top of the shoulder seam, but continues up and over the shoulder to the collar. For basic approval this can be accomplished with topstitching. The black portion of this stripe stops at the collar. OPTIONAL Level two certification (if applicable): Patches are vinyl on textile with no edge border. If twill is used for the patch material the fabric texture will be vertically oriented. The black stripes on top of the shoulders shall be a material matching texture and weave of the red stripe. Textured canvas is most accurate for the flightsuit's construction as it is a thick materials with a "solid" structure. A "loose", soft or lightweight material is not accurate. Compad Rectangular communications pad with patterned painted details matching reference photo. Compad is worn with the four large, rectangular buttons pointing towards the wearer’s elbow. Compad is rectangular in shape and fits within the compad pocket window. Details of the compad differ from the standard TIE Pilot compad. Black buttons are smaller than the red and white buttons; the white button located adjacent to the button with multiple dimples may be a single piece, instead of split in two segments. Compad base color is silver, metallic grey, or weathered silver. Compad size is 2.5" x 2" (63.5mm x 50mm). Compad is fully visible above the glove, facing outward on the arm. For basic approval (Level 1) a standard TIE pilot style compad painted and worn to match game references may be accepted for use. OPTIONAL Level two certification (if applicable): Compad shall be Inferno Squad style with correct button sizes, layout and colors. Two black buttons at the top of the pad are smaller than the white and red buttons. The white button adjacent to the button with holes/dimples is not split. Compad is moderately weathered / stained. Gauntlet Gloves Black, leather or leather-like material, enclosed fingered, non-textured, (normal leather grain/texture/lines are acceptable) fitted gauntlet style. No buckles, straps, or decorative stitching. There is a split on the bottom gauntlet portion that runs from the glove opening to the wrist that is bridged with leather or leather-like material. OPTIONAL Level two certification (if applicable): Gloves are made of leather. Armor Armor consists of front and back pieces connected by shoulder bridges anchored by wedge connectors. Armor is glossy black. Chest and back plate meet flush at the sides under the arms. This is done with a third plate that bridges the gap between the front and back armor parts. This is best achieved with material matching the rest of the hard armor parts, but more flexible options are also accepted so long as the visual appearance matches the rest of the Armor (eg. non-textured black leather.) Molded black, ribbed, rubber shoulder bridges are acceptable. Back plate contains detailed "O II" design. The top of the back plate box may feature a trapezoid shaped depression 4" x 5" (101mm x 127mm) at the top of the box. There is a 5/16" (8mm) circular depression below the right shoulder strap connector on the back plate. Armor may be lightly stained or weathered. Silver is not permitted. OPTIONAL Level two certification (if applicable): Made with reference to the game's 3D model and scaled to the wearer. Armor scaling and strapping must fit the wearer accurately. "O II" design shall have 16 points on the "O" design and "II" bars shall have 5 indented slot depressions at the bottom of each bar matching references. Trapezoid shaped depression at the top of the box shall match game refences for size, shape and location. Any visible staining or weathering must be light. Shoulder Ammo Pouch There is an MP-40 style ammo pouch attached to the left shoulder and it must be filled. The pouch is made of black canvas, or canvas-like material with black stitching. Closure straps are made of black leather or leather-like material. There is a small oiler-style pouch on the bottom of the pouch at the right side. OPTIONAL Level two certification (if applicable): Attachment is not seen. No straps are visible. Magnets or another source of firm mounting are advised. Tactical Vest The tactical vest and its pouches are made of black fabric similar to the flight suit material. Heavy black canvas is recommended. There are three M4 / M16 style magazine pouches fitted to the front of the vest, each filled by a rectangular package covered in the same fabric as the tactical vest. The packages fill the pouches completely, and extend above the pouch. Each package has a black gloss strip mounted to the front at the top, which should appear to be constructed from a similar material to the costume's hard armour parts. There is a black block on the right side of the vest matching references, held in place by one of the webbing straps described below There are a total of fourteen wide horizontal black webbing straps sewn onto the front of the tactical vest, with four stacked horizontally on either side of the pouches, and two at the front of each pouch. Straps are approximately 1" (25mm) wide and sewn to match reference images. The main shoulder straps are made from leather or leather-like material, which cross at the back and attach to the top edge of the vest on both sides. The front shoulder straps are attached to triglide buckles, which in turn attach to the top front edge of the vest with a shorter strap. The shoulder straps cross near the top of the back armor box. Each shoulder strap runs through a tri-glide at the rear before feeding into approximately 1" (25mm) wide side release buckles which attach to the top edge of the vest. There is a leather or leather-like waist strap (approximately 1" or 25mm wide) present at the back of the tactical vest, and it is attached to the vest with one quick release buckle on the right or left side of the vest at the wearer's option. This quick release buckle is hidden under the scout pouch, and is not seen when worn. A single adjusting tri-glide is centered on the back waist strap. There is a specific buckle greeblie mounted above the front tri-glide buckles on each side, matching reference images. There is a horizontal strip mounted to each front shoulder strap, several inches above the buckle greeblie. The strips should be made from the same material as the shoulder straps. The Flyye tactical vest is not accurate and will not be approved for use. OPTIONAL Level two certification (if applicable): The vest is proportional to the wearer. See reference images and the Costume Gallery for placement of specific components. There are two vertical stitches near the inner edge of the horizontal webbing straps. This may be topstitched. All shoulder and waist straps are made of black leather or leather-like material. Vest front tri-glides are made with reference to the games 3D model, and are attached to the vest with straps that are approximately 1.37" x 1.37" (35mm x 35mm) wide. Buckle style greeblies made with reference to the 3D models are attached to the shoulder straps above the tri-glides. The front shoulder straps which go over the shoulder and continue to the back are made of 3 layers which are glued, sewed or bonded together. Stitching is permitted as long as the stitches are small and do not detract from the overall appearance. The first (bottom) layer is approximately 1.37" (35mm) The middle layer shall be approximately 1" (25mm) wide. The final layer is approximately 9/16" (15mm) wide. The layered part of the leather shoulder straps runs up over the shoulders and stops below the rear of the collar. It then continues on as an approximately 1" (25mm) wide black strap, passing through tri-glides and into side release buckles, which are held to the vest with straps that are approximately 1" (25mm) wide. The three magazine pouches fall below the bottom edge of the vest. The top of the pouch is in line with the bottom edge of the upper webbing strap. The bottom edge of the pouch may come close to but not touch the top edge of the overbelt. Imperial Officer Underbelt The belt is constructed from leather or a leather-like material. A very slight texture is acceptable. Approximately 2" (51mm) in width, up to 3" (76mm) is acceptable. There are no loops or extra holes on the belt. A single large snap or rivet is visible approximately 1" (25mm) from the left side of the buckle. The buckle is constructed from a horizontally brushed metal, or metal looking material. The buckle size is approximately 2.62" (66mm) high and 4.12" (104mm) wide with 0.5" (13mm) radius rounded corners. Buckle is adorned with an Imperial Code Disk at the center. OPTIONAL Level two certification (if applicable): Belt is made of non-textured leather. Two parallel grooves run the length of the belt 1/8" (3mm) in from edge. Snap is worn to the left of the wearer 1" (25mm) from the buckle edge. Buckle has a slight horizontal curve. Over Belt The Over Belt consists of 5 gloss black boxes made of ABS or similar plastic, mounted to a leather or leather like waist strap which closes under the thermal detonator. The waist strap is approximately 1"-1.5" (25mm-40mm) wide. The over belt is worn around the under belt, so that the top third of the under belt shows above the over-belt. There are special-shaped boxes on left and right of the 3 central boxes which are horizontal in position as seen in reference photos. A total of 8 rivets are present with 2 rivets mounted vertically on the left and right at the edge of the special-shaped boxes. Hanging from the right side of the belt is a hip box made out of hard material. This is connected to the belt by 1.5" (40mm) wide black leather or leather-like straps. The strap is and as long as necessary to allow the box to hang on the wearers right hip. For basic L1 approval a standard Scout style hip box may be approved. The strap is attached to the front of the over-belt through a slot on the right side of the central box. The back end of the strap goes behind the under-belt, to the left side of the thermal detonator. The hip box strap has 1.5" (40mm) quick release buckles on the front and back. Each buckle is attached at the mid point of the strap. OPTIONAL Level two certification (if applicable): The rigid front portion of the outer belt is made referencing the game's 3D model and scaled to the wearer. The box is smaller than a typical scout box, is curved, the back is closed with a back plate, and features a rectangular depression near the bottom out facing side of the box. The boxes may be lightly stained or weathered. Silver is not permitted.
  23. We will clear and lock one item at a time in CRL order.
  24. AND as much as we love this, its up to the LMO to see where this costume goes
  25. i got the vest project all but done last night and this morning a half can of 3m contact glue was dumped on it. I have to start over. This project is going in the closet for the time being until I can get a vendor to replace it. I just put too much work and effort into the vest only to have it ruined literally the next day.
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